Showing posts with label cat butler. Show all posts
Showing posts with label cat butler. Show all posts

Wednesday, May 23, 2018

Today's Card Analysis: Cat Butler and Blaster Blade


The Japanese Cards of the Day for May 23rd are one of the lowest-rarity cards and the highest-rarity card from V-Booster Set 01: Unite! Team Q4, the Common Cat Butler and the Image Ride Rare Blaster Blade.
Cat Butler
AUTO [Rearguard Circle]: At the end of the battle in which your vanguard's attack did not hit, [Cost: Soulblast 1, retire this unit] choose 1 of your units, it gets Power +3000 until end of turn, and if that unit is a grade 2 or less vanguard, Stand it.
When Cat Butler first debuted in Extra Booster 1: Comic Style Vol. 1 seven years ago, the card was seen as something of a joke. It was a conditional restand Itou had made for Miwa's deck in the manga that allowed him to get a dramatic second attack in with Boomerang Thrower, but being limited to grade 2 cards made it a highly situational grade 0 that hurt the consistency of one's deck, and the cost of retiring itself meant it was a net-neutral exchange to get an additional attack and drive check.

Cat Butler on the poster for the Hyakumangoku VGCS, August 2014.
That joke turned lethally serious thirty months later when Booster Set 16: Legion of Dragons and Blades introduced the Legion mechanic, which allowed one to have two cards on the vanguard circle by using a grade 3's Legion ability to combine it with a grade 2 card from the deck. The official ruling from Vanguard R&D was that, since at least one of your vanguards was a grade 2 while in Legion, Cat Butler's skill would meet its check timing and could be resolved to stand the vanguard at a net +1. This gave birth to one of the most terrifying decks of the format; Ultimate Raizer Mega-flare, who after boost swung ~26k 2 critical and restood if its attack didn't hit. Put two Butlers down and you were looking at six drive checks if the opponent kept blocking, otherwise they were forced to take 2 damage.

Although for much of the format the deck was overshadowed in the public consciousness by the relentless dominance of Thing Saver Dragon, which made up for more than 40% of all decks played during its peak periods and secured many consecutive tournament tops, Cat Butler Raizers was an overwhelmingly problematic matchup that eliminated much of the interaction with the opponent and ultimately found itself on the restricted list.

It's questionable if the new Cat Butler will replace the old one in the Premium format, as the new Butler is restricted by soul while the old one simply worked. Thankfully, Standard doesn't need to worry about Legion. The ideal targets for Cat Butler in the new format are Cup Bowler or Iron Killer to make a 17k restander versus grade 2s vanguards and 12k bases, or Hi-powered Raizer Custom to get another chance at your on hit. One option is to attack with your vanguard unboosted to make it easier for the opponent to guard (or to take advantage of them having a higher base power than you) then pass any trigger effects onto their booster and restand the vanguard with Cat Butler for a second drive check. (e.g. you attack with Hi-powered for 9k vs a 10k vanguard, drive check a Critical Trigger, give the power to a grade 1 behind Hi-powered and the Critical to Hi-powered, then stand Hi-powered with Cat Butler and swing boosted for ~22k 2 crit.) Another niche use is to allow a vanguard Raizer Custom to attack twice on the very first turn of the game, as his hand-to-soul cost pays for Cat Butler's. In this case, you get no trigger checks and any damage triggers by the opponent are liable to ruin the play.

Unfortunately for the Butler, none of these strategies are inherently desirable. Staying on grade 2 isn't viable in the new format, and with no Legion grade 3s around there's no real incentive to run Cat Butler. He's an extra grade 0 that hurts your chance to ride successfully, and the only thing he brings to the table over simply riding to grade 3 is the extra attack. Twin Drive still works out to the same number of drive checks as a Cat Butler turn, but at a net increase rather than a neutral exchange that's negatively impacted by missing out on a turn of Twin Drive in the first place.

The second Card of the Day is the first Image Ride Rare, Blaster Blade illustrated and autographed by franchise creator Itou Akira. The mechanics of this card have already been discussed, but there's room to expand now that we know the full set of support for Royal Paladin in 2018.
CONT [Vanguard Circle]: If you have four or more rearguards, this unit gets Critical +1.
AUTO [Vanguard/Rearguard Circles]: When placed, [Cost: Counterblast 1 & Soulblast 1] choose one of your opponent's rearguards in the front row, and retire it.
Much ado was made about Blaster Blade's extra critical when the card was first leaked. The condition is fairly easy to meet via High Dog Breeder Akane or Conjurer of Mithril's superior call skills, and it does dramatically escalate the progress of the fight by potentially dealing 3-4 damage in a single turn and pressuring the opponent to guard. It also falls prey to one of Vanguard's fundamental balancing mechanics, counterblast. By giving the opponent so much damage so early, you actually risk being retaliated against with an overwhelming number of skills; give Kagerou too much damage too soon and you'll quickly be staring down Striken, Dragonic Overlord, Berserk Dragon, and Nehalem all going off in the same turn when they are normally balanced by their mutual exclusivity. By giving the opponent so much counterblast to work with, you undo their own limitations by making those skills no longer exclusive. What would have been a vanilla Berserk Dragon and Nehalem call instead becomes you losing two rearguards and the opponent getting to restand a 2 critical center.

Then there's the issue that using Blaster Blade's retire skill slows down Soul Saver Dragon by a turn when you don't necessarily have much time beyond your second grade 3 ride to decide the game. Early testing has demonstrated that the retire skill is vital to taking out Burstraizer and other powerful rearguards in Nova Grappler, a matchup where SSD rarely comes into play, but in all other matchups Soul Saver is your primary closer. That means Blaster Blade's role in the Royal Paladin deck is for the most part as a vanilla call target for Alfred, and not for his critical or retire skills.

As for the Image Ride Rare itself, early case openings have shown the card is a 1-per-case print if it's present at all. That means one in twenty booster boxes--most cardfighters will be satisfied with their Trial Deck Blaster Blades. Thankfully, IMR remains a vanity rarity and not a functional one like VR or RRR.

The previous Japanese Card of the Day was Silent Tom.

V-Booster Set 01: UNITE! TEAM Q4 will launch in Japan May 25th, 2018, and in English June 22nd. It will be accompanied by sleeves based on Dragonic Overlord and Blaster Blade. V-Trial Deck 01: Sendou Aichi and V-TD02: Kai Toshiki will launch in English June 8th.

The first Extra Booster set of Standard, V-EB01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Tuesday, May 22, 2018

Freedomduo leaks rest of V-BT01 cards

Vanguard fansite Freedomduo acquired packs of V-Booster Set 01: UNITE! TEAM Q4, leaking the rest of the cards in the booster set ahead of its May 25th launch date.

Knight of Devotion, Bergius (V-BT01/043 C)
CONT [Rearguard Circle]: If your vanguard is grade 3 or greater, this unit gets Power +3000.
Same skill as its Start Deck version.

Flames of Destruction, Verti (V-BT01/064 C) 
ACT [Vanguard/Rearguard Circle]: [Cost: Counterblast 2] Choose 1 of your opponent's rearguards, retire it, and this unit gets Power +3000.
Better version of the Start Deck card Dragon Knight Nehalem.


Instigate Griffon (V-BT01/060 C)
ACT [Vanguard/Rearguard Circle]: Once per turn: [Cost: Counterblast 1] 1 of your <<Flame Dragon>> units gets Power +5000 until end of turn.
Flame Dragons include Crested Dragon, Dragonic Overlord, Cruel Dragon, Vortex Dragon, Berserk Dragon, and Damanance Dragon. Note that Dragonic Waterfall and Spillover are Tear Dragons, and Prowling Dragon Striken is a Winged Dragon.

Flight Roc (V-BT01/064 C)
ACT [Rearguard Circle]: [Cost: Put this unit into your soul] Choose 1 of your opponent's grade 0 rearguards, and retire it.
Ruote Magus (V-BT01/032 R)
CONT: Sentinel (You may have only 4 cards with the Sentinel ability in your deck)
AUTO [Guardian Circle]: When placed, [Cost: Choose 1 card from your hand, discard it] and until the end of that battle, 1 of your units is not hit.
Maiden of Decisive Judgment, Chitose (V-BT01/050 C)
ACT [Vanguard/Rearguard Circles] Once per turn: [Cost: Discard 1 "Sentinel" from your hand] Draw 1 card, and this unit gets Power +10000 until end of turn.
Note that Gift Markers have Sentinel.

Whiteness Rabbit (V-BT01/057 C)
AUTO: When rode upon, draw 1 card.
Like Tap the Hyper is a clone of Battleraizer, this is a clone of Lozenge Magus.

Lozenge Magus was already revealed, but is V-BT01/058. Oracle Guardian Nike, Psychic Bird, Miracle Kid, and Sphere Magus are 059, 060, 061, and 062.

Hate Reflector (V-BT01/041 R)
CONT: Sentinel (You may have only 4 cards with the Sentinel ability in your deck)
AUTO [Guardian Circle]: When placed, [Cost: Choose 1 card from your hand, discard it] and until the end of that battle, 1 of your units is not hit.
Cat Butler (V-BT01/078 C)
AUTO [Rearguard Circle]: At the end of the battle in which your vanguard's attack did not hit, [Cost: Soulblast 1, retire this unit] choose 1 of your units, it gets Power +3000 until end of turn, and if that unit is a grade 2 or less vanguard, Stand it.
Optimal use is with Cup Bowler or Iron Killer for 17k attack, or Hi-powered Raizer Custom for a second chance at his on-hit skill.

Shining Lady (V-BT01/079 C)

Red Lightning (V-BT01/080 C)

Three Minutes (V-BT01/081 C)

Cannon Ball (V-BT01/082 C)

Turboraizer is V-BT01/083 C.

Wall Boy (V-BT01/084 C)


Tuesday, March 3, 2015

News: Clan Fight Rules Standardized in Professional Play

Originally uploaded by Bushiroad inc.
This evening Bushiroad's international branches announced their adoption of Clan Fight regulations, a system of rules that has been implemented in Japan since the release of VG-BT16: Legion of Dragons & Blades. Under these regulations it is against the rules of the game for cardfighters to mix cards of different clans in one deck, with a small pool of exceptions. The rules were originally implemented in Japan because all units printed after TD14: Seeker of Hope do not require same-clan vanguards for their skills to activate, and no grade 3 units from that point onwards have the Lord skill that prevents them from attacking if a unit on the field does not share their clan. The game designers are thus designing cards around the presumption that cardfighters may only use a single clan.

Bushiroad's decision was preempted by that of Alter Reality Games, organizers of the 2015 US national championships. ARG had already adopted Clan Fight a week earlier as a result of strong demand from the community. The decision was made following massive player outcry against the results of the Louisville regional qualifier, where half of the top 8 decklists ran the Spike Brothers unit Frozen Ogle while using no other Spike Brothers cards in the decks. Frozen was primarily used in Cat Butler Raizer decks to search for the eponymous grade 0, but also saw play in a mixed Dimension Police deck to bring out Commander Laurel and Mist Ghost. After considering the players' reactions, ARG elected to implement Clan Fight at all of its tournaments beginning on March 8th with the Fort Lauderdale regional qualifier. Extreme Fight, in which clan mixing is permitted, will only be implemented at ARG tournaments as a side event.

Bushiroad's move to imitate ARG may be in an effort to salvage the company's official tournament system, which has progressively fallen out of favor with fans as the company as repeatedly failed to introduce best-of-three competition. Some went so far as to doubt that Bushiroad USA and its associated branches would ever implement Clan Fight regulations in light of its slow response to the release of BT16. By contrast, the Japanese branch had implemented Clan Fight from the moment that TD14 was released. While ARG will be officially implementing Clan Fight on March 8th, Bushiroad will not do so until March 30th.

One noted difference from the Japanese ruleset is that the English Clan Fight rules permit Link Joker fighters to play units with “Яeverse” in their card name. The Japanese Clan Fight rules instead permit Link Joker fighters to play units with the Я character in their card name, hence permitting Dragonic Overlord “The Яe-birth” to be used. Like with the exception given to Royal Paladin cardfighters being able to use four copies of Blaster Dark for Majesty Lord Blaster, this rule exists to allow a specific deck to function, Star-vader “Ω” Glendios. The English edition rules otherwise closely match the September 29th 2014 Fighter's Rules implemented in Japan, sans the restriction of Cat Butler implemented on August 18th of that year.

March 5th, 2015 Update: Bushiroad international has since released additional material identifying “The Яe-birth” as eligible for Link Joker decks.

Thursday, September 18, 2014

News: Neo Nectar, Dimension Police and Nova Grappler Cut from BT16 ver. E, Alfred XIV and Knuckle Buster to Join Legion of Dragons & Blades

Following up on the previous announcement from late on the 18th that Harmonics Messiah will be reaching the English format, Bushiroad's international branch has made a continuing statement on the official Cardfight portal and via Facebook, listing the clans available in BT16 ver. E. The English edition set will include support for the Royal Paladin, Gold Paladin, Narukami, Link Joker, Aqua Force and Spike Brothers clans, integrating cards from three of the Japanese booster packs and two trial decks by removing the Neo Nectar, Dimension Police and Nova Grappler cards originally present in BT16: Legion of Dragons & Blades. These cards are presumed to have been moved to later sets.

The removal of these three clans was made to accommodate the introduction of BT17, MBT01 and MTD01's Gold Paladin, Link Joker, Aqua Force and Royal Paladin cards as well as additional Narukami units from TD16 and BT17. By removing these clans from the set, room was made for 56 cards in addition to the 42 added into the set size. This brings the total count of cards from other sets to at least 108, making room for almost the entire combined card pool of Malefic Deleter, Neon Messiah, as well as the Gold Paladin, Narukami and Aqua Force units of Blazing Perdition. However, it is unknown which cards from each set will be cut to make room for the accompanying Brawler of Friendship unit.

Additional reasons can be inferred from the clans targeted; Nova Grappler has been singled out in the professional community for its infamous Cat Butler Raizer deck, a once-dominant deck from Japanese play that uses the grade 0 Cat Butler to restand its Legioned vanguard. Within the past few months the build was subject to restriction in the Japanese Fighter's Rules. While fears regarding Cat Butler lack foundation compared to the raw unparalleled dominance of Thing Saver Dragon in Japanese play, delaying the hit of Raizers to the English-language format can be seen as a preemptive response to player outcry.

Neo Nectar and Dimension Police may have been switched out due to their lack of popularity overseas, as western competition has generally favored Aqua Force's extremely consistent aggressive play style and Link Joker's perceived ability to shut down the game, in comparison to Neo Nectar's demanding strategic buildup and Dimension Police's tendency towards all-or-nothing plays.

Wednesday, August 6, 2014

News: Cat Butler to be Restricted on the 18th, Dragonic Descendant Removed from List

The official cf-vanguard webportal updated this morning to reflect new changes made to the Japanese restricted list. After several months of play in the current Raizer deck, the grade 0 Cat Butler has been restricted to being played at a maximum of two copies, limiting how consistently its skill can be pulled off. Meanwhile the once-infamous Dragonic Descendant has been taken off the list, after being restricted to two for the past year. Lizard Soldier Conroe and Barcgal remain restricted from being placed as the first vanguard. The new restrictions will take effect on August 18th.

Cat Butler has gained infamy internationally for making every Raizer Legion a restanding vanguard with a positive exchange in card advantage, retiring Butler to drive check an additional two cards. This has proven deadly in combination with their core grade 3, Ultimate Raizer Mega Flare. MF's extra critical encourages the opponent to guard it at all costs, and Cat Butler's skill only activates when the vanguard's attack does not hit, creating a consistent combo wherein the opponent is forced to accept multiple vanguard attacks rather than risk potentially game-ending damage.

Butler's restriction coincides with recent modifications made to the list for the English-language format, bringing changes instituted in Japan back during the height of Dragonic Nouvelle Vague's popularity.

Although the modification has answered the general dominance of Cat Butler Raizers, observant fighters have noted that the new restricted list does not address the rise of Thing Saver-Phantom Blaster “Abyss,” which has just recently come to prominence in the Japanese pro scene as a powerful hybrid deck.

Tuesday, July 8, 2014

News: Phantom Blaster “Abyss” Tops in Hokusetsu CS, Neon Messiah Artwork Debuts on MSN

The second Hokusetsu Vanguard Championship took place in Japan over July 6th, with multiple Shadow Paladin cardfighters playing different variations on Phantom Blaster “Abyss” making the fan tournament's top 8. The 96-person tournament saw a clash between “Abyss” and the current Nova Grappler boss Ultimate Raizer Mega Flare for the tournament finals, with Seeker and Regalia cardfighters taking third and fourth place. While the new Blaster unit's debut was anticipated by the public, prior to Hokusetsu many expectations had shifted to the newly emergent Witch deck within the same clan, and it is to some surprise that Revengers have continued to hold favor.
In a move generally predicted by the rest of the community, Hokusetsu champ Mirutae's “Abyss” deck used the well-established Raging Form Dragon in combination with its Legion grade 3, providing two separate self-standing vanguards each able to attack in the range of 21~22000 power on their second strike. The pairing was debated leading up to the release of EB11: Requiem at Dusk, with many arguing that the slower Mordred Phantom would make for a more decisive turn by building a stronger center lane and rearguard formation. Mirutae's build lacked favor with the three other Revenger fighters of the Hokusetsu top 8, who instead followed up on the concept of integrating existing Phantom support with Legion. Among these fighters was Kimuti of the second Kansai CS, known for pioneering Duo Temptation Reit early after the release of Divas' Duet.

This was not the first appearance of Blaster “Abyss” in professional play either. Shortly before pro cardfighter Tochibi Yuusuke had captained Osaka's champion team in Bushiroad's ongoing 2014 VF Koushien tournament. Unlike the Hokusetsu champion, Tochibi's deck eschewed RFD in favor of splitting its grade 3 count between “Abyss,” Dragruler and Mordred Phantom, cutting the original BDR and Dorint entirely for Lukea and Rakia. By emphasizing Phantom support, the use of Swordbreaker soulblasts and prepping “Abyss” with break ride setup, Tochibi worked to enhance the gravity of his Legion's restanding skill, building up towards a single defining turn to finish the game.
VF Koushien Osaka: 栃尾悠介/Tochibi Yuusuke
Grade 0
x2 Judgebau Revenger (FV)
x4 Healing Revenger HT
x4 Freezing Revenger DT
x4 Grim Revenger CT
x4 Revenger, Air Raid Dragon CT
Grade 1
x4 Dark Revenger, Mac Lir
x1 Brunt Revenger, Shadow Lancer
x3 Revenger, Dark Bond Trumpeter
x3 Self-control Revenger, Rakia
x2 Black-winged Swordbreaker
Grade 2
x4 Blaster Dark Revenger “Abyss”
x4 Wiles Revenger, Mana
x3 Overcoming Revenger, Rukea
Grade 3
x3 Revenger, Phantom Blaster “Abyss”
x2 Revenger, Dragruler Phantom
x3 Illusionary Revenger, Mordred Phantom
Registration for Hokusetsu began from 9:30 to 10:30 AM, with on-site registration being carried out from 10:30 to 11:00, and the tournament formally began at 11:10. The tournament opened with four rounds of Swiss draw which lasted until 2:20 PM, followed by a cut to top 8 and ended at 7:30 PM. Like other VGCSs, Hokusetsu followed a best of three format rather than the best of one endorsed by Bushiroad Inc. Rounds were 40 minutes in length prior to top 8, and 50 minutes afterwards. Organized by tomato (sic), kuroneko, Pere and Tawaran, the tournament had an entry fee of 1000 yen (approx. $10) per person, with first place receiving a Nintendo 3DS XL as a prize, second place a standard Nintendo 3DS, and third place six extra booster boxes, three each of Requiem at Dusk and Waltz of the Goddess.

Second place was taken by Minorun with Cat Butler Raizers, third by Nero with a Thing Saver Dragon deck, and fourth by Akiyuki with a combination Yggdrasil and Minerva. Minorun's deck is clearly derived from one of the original Cat Butler decks of the season, Silver Crow's, which debuted back in the second Beast Deity Cup and has served to inspire many imitators. Each of these decklists is translated below and may be jumped to by searching the page for [2HVGCS]

The previous Hokusetsu CS was held last May, and was held in a team tournament format, with Team Wild Hitter's captain Rinon being known for establishing a very early version of the then-new Seeker deck using primarily trial deck cards.

The VGCS tournaments are a series of unofficial tournaments organized by fans and cardshops. Unlike Bushiroad's larger official tournaments, most VGCS events are done using a best of 3, Swiss tournament model. Turnout is typically 70-80 persons, but some events see 100 or more participants, all of whom compete using pseudonyms and internet handles rather than their real names as in official events. The VGCS model of fan-organized play has begun to gain popularity internationally, with the bi-monthly BeNeLux tournaments serving as their European equivalent.

In other news, MSN Japan has uploaded an article on the upcoming movie Cardfight!! Vanguard Neon Messiah, along with a promotional image of the main cast. Cinema Today had previously shown off lineart of antagonist Ibuki Kouji's primary unit for the film, an unnamed Link Joker from the Deleter subclan who will serve as the cover card for the film's trial deck, MTD01: Malefic Deleter. Plot summaries for the film outline Neon Messiah as being set during a global Vanguard tournament known as the "Messiah Scramble," and that protagonist Sendou Aichi will be fighting side by side with his lifelong friend and rival Kai Toshiki. The release date for Neon Messiah is currently set as September 13th.

Careful combing of each site's HTML has revealed higher resolution versions of the lineart and teaser, hosted below. The text off to the side of Ibuki's unit reads "G03" identifying it as a grade 3, but what would presumably be the unit's name appears illegible and attempts at transcription have only yielded nonsense phrases like いづう・ディ・い下り




Second Hokusetsu VGCS [2HVGCS]
First Place: Mirutae/みるたえ
Grade 0
x1 Frontline Revenger, Claudas (FV)
x4 Healing Revenger HT
x4 Freezing Revenger DT
x4 Grim Revenger CT
x4 Revenger, Air Raid Dragon CT
Grade 1
x4 Dark Revenger, Mac Lir
x4 Transient Revenger, Masquerade
x3 Barrier Troop Revenger, Dorint
x2 Revenger, Dark Bond Trumpeter
Grade 2
x4 Blaster Dark Revenger “Abyss”
x4 Blaster Dark Revenger
x4 Dark Cloak Revenger, Tartu
Grade 3
x4 Revenger, Phantom Blaster “Abyss”
x4 Revenger, Raging Form Dragon

Second place: Minorun/みのるん
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x4 Cat Butler
x4 Raizer Girl, Kate HT
x4 Raizer Crew DT
x4 Meteoraizer CT
x4 Minimum Raizer CT
Grade 1
x4 Shieldraizer
x3 Energy Charger
x4 The Screamin' and Dancin' Announcer, Shout
x3 Cannon Raizer
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x3 Street Bouncer
Grade 3
x4 Ultimate Raizer, MF

Third Place: Nero/ネロ
Grade 0
x1 Advance Party Seeker, File (FV)
x4 Seeker, Loving Healer HT
x3 Margal DT
x1 Alabaster Owl
x4 Certain Kill Seeker, Modron CT
x4 Seeker, Herald Breath Dragon CT
Grade 1
x4 Good Faith Seeker, Cynric
x4 Lake Maiden, Lien
x2 Guardian Law Seeker, Shiron
x2 Flashing Jewel Knight, Iseult
x1 Glynngal Seeker
Grade 2
x4 Blaster Blade, Seeker
x4 Full Bloom Seeker, Cerdic
x4 Crossbow Seeker, Gildas
Grade 3
x4 Seeker, Thing Saver Dragon
x2 Seeker, Sacred Wingal

Fourth place: Akiyuki/あきゆき
Grade 0
x1 Vivid Rabbit (FV)
x4 Regalia of Benevolence, Eir HT
x3 Regalia of Foredoom, Lot Angel DT
x1 Witch of Lemons, Limoncello CT
x4 Battle Maiden, Kukurihime CT
x4 Far Sight Regalia, Clear Angel CT
x1 Regalia of Prayer, Pray Angel
Grade 1
x4 Exorcism Regalia, Shiny Angel
x3 Goddess of Union, Juno
x2 Regalia of Purify, Pure Angel
x3 Regalia of Frozen Breath, Svalin
x1 Witch of Strawberries, Framboise
x1 Ordain Owl
Grade 2
x3 Regalia of Abundance, Freya
x3 Regalia of Midday, Hemera
x4 Regalia of Fate, Norn
x1 Goddess of Trees, Jupiter
Grade 3
x4 Cosmic Regalia, CEO Yggdrasil
x1 Omniscience Regalia, Minerva
x2 Regalia of Wisdom, Angelica

Friday, June 20, 2014

Feature: A General Discourse on the State of Professional Play on the Japanese Side of 2014

Dragonic Nouvelle Vague is dead and Thing Saver Dragon has killed him. This is the general situation faced by pro cardfighters in Japan; after six months of near-uninterrupted dominance, the competitive favorite evaporated and gave way to a new era of Legion decks. And while Nouvelle's reign had several upsets from the Dragruler-Raging Form cardfighters along with the occasional offbeat build like pre-BT16 Musketeers, it's no understatement to say that the deckbuild was previously one of the most successful in Cardfight!! Vanguard's existing history.

The exact mechanics of Nouvelle's defeat are best summarized as speed, cost and consistency. DNV can create a devastating, game-defining turn which involves two vanguard attacks each exceeding 23~28000 power in which the opponent cannot guard with grade 0 units while their defensive trigger checks are canceled out, meaning that if even a single hit from any unit is taken once the defending player is at five damage, they automatically lose with no chance to pull a heal trigger. Due to his high power and Silent Tom-like skill, it is not uncommon to see a player with seven cards in hand be unable to guard because their primary shield comes from 10000-power units. DNV's persona blast can also be a game-winning maneuver in the rare case that playing multiple Calamity Tower Wyverns is not the superior play, and if the opponent somehow survives the initial strike then DNV still has a base 13000 crossride-level defense to fall back on and retains its grade 0-stopping, trigger-cancelling skills for following turns. However, while these skills are some of the most devastating the game has seen, and can be understood as removing the chance aspects of the game without reintroducing an equal level of skill to compensate, they fall short of the bar set by the decks of BT16-on by needing extensive setup.

In order to have a properly setup restanding DNV that can win the game when it is put into play, Kagerou cardfighters need to first have Dauntless Drive Dragon ready on the vanguard circle at limit break, a copy of DNV in hand, the opponent needs to be at four or more damage so that the initial DNV attack will be relevant, and because savvy opponents will try to stay at three damage in order to take the first of Nouvelle's attacks this can all take four to six turns to arrange. Meanwhile, the Legion decks of the new format are active on turn three by drawing a single card. Through the normal process of guarding attacks to avoid going to higher damage earlier and card changing out less useful cards, the various builds introduced by BT16 are able to naturally achieve their setup without dedicating to a limit break of any kind. The competition between DNV and these new decks illustrates the unnatural nature of limit break as an artificial and redundant limitation placed on the game in an effort to rebalance it in BT06-on, and it's no surprise that two years after its introduction the first decks to abandon limit break are also the most successful. DNV needs Dauntless, needs limit break, needs to meet sensitive timing conditions and have the opponent in the right position, but the best Legion builds need only draw their intended grade 3 and immediately Seek Mate to trigger their abilities. The whole process is expedited by the presence of Quintet Walls and Luck Bird clones to quickly build up the drop zone for Legion.

So while Nouvelle Vague has fallen, why has Thing Saver Dragon risen in its place and not Cat Butler Raizers? To recap a bit, Cat Butler was forecast to be a primary feature of the new format after Bushiroad's celebrity personality Doctor O confirmed over Twitter that its vanguard-standing skill is compatible with a vanguard that is in Legion. Ordinarily Butler only retires itself to stand a grade 2 vanguard whose attack has not hit, but because a vanguard in Legion is considered to be both its grade 2 and grade 3 units, it's valid for Butler's skill. This has built up the new Nova Grappler Legion deck, Ultimate Raizer Mega Flare, into a considerable force to be reckoned with because its Legion skill already gives it an extra critical, and it can restand as many times as there are Cat Butlers to retire while also getting +1 card advantage off of each restand. A Legioned MF can only reach 20000 power unboosted, which in a format of primarily base 11000 vanguards means that its power is not quite on par with DNV's, but its restands come several turns in a row instead of being once per game. The Cat Butler deck has consequently been set up by the western playerbase as a potential best deck in format, with some even rallying around the idea of it being put onto the restricted list or receiving an errata to prevent it from being used with Legion vanguards, but Bushiroad Inc. has shown no signs of supporting these efforts and with the encouragement of Doctor O it appears that their full intention is to celebrate this deckbuilding option rather than try to limit it. Cynically, one could argue that Cat Butler is in fact driving both BT16's sales and clearing out old stocks of EB01: Comic Style Vol. 1, but the tournament results tell a different story.

While Cat Butler Raizers has been a major player of the format, as at the Second Beast Deity Cup, Fourth Tachikawa VGCS, Fourth Laketown CS and at the recent YVGCS team tournament where victorious team midcaptain Yuuhi immitated Tatarimetype2's Cat Butler decklist from Tachikawa, it has not been the most dominant or most used deck of the format. Not only have Thing Saver Dragon decks been close at the heels of Cat Butler builds at each of the aforementioned tournaments, but the build has dominated in competition with Narukami's Shotgun Blow Dragon at FR2014 Tokyo, placed first at FR2014 Sapporo and turned up on the first place team of the second Hokusetsu VGCS. Usage numbers from these VGCS tournaments slant towards Seekers, as in the case of Tachikawa's 33 Seeker to 21 Raizer tally, and Cat Butler can hardly be called Thing Saver's lone rival either. Dimension Police's Metalborgs have also accounted for a significant portion of pro play in the new format, drawing their strengths from preventing the opponent from using grade 1 or greater units--including perfect defense cards and Quintet Walls--against the deck's high-power grade 3 Sin Buster. Second place in the Tokyo Victory Cup went to Shibata Takuma with a Sin Buster-Draion deck, while Metalborgs were the third most represented deckbuild at Tachikawa, accounting for 16 players, and making top 8 at FR2014 Sapporo, Tokyo and Fukuoka's open class tournaments. Despite still operating in the constraints of limit break, Bermuda Triangle's PRISM-Duo series from EB10 has been the dark horse deck of the professional season, with the break ride True Sister Mare and self-standing vanguard Duo Temptation Reite as the preferred combination of the year. PRISM-Duo made an early debut in the season prior to Legion of Dragons and Blades' release, placing third at the Second Kansai VGCS and more recently taking first place under the command of Fukuoka regional champion Yamazaki Tatsuya (山崎竜矢) at FR2014 Fukuoka. Further complicating TSD's dominance and Cat Butler's high status, Shotgun Blow Dragon was shaping up as the dominant build of the season prior to BT16 hitting and has continued to prosper in wake of Wild Rush Dragon emerging as a complementary high-power, high-critical vanguard, with Brawlers making top 8 at four of the five Fighter's Road tournaments and accounting for a small portion of each VGCS. So while there is evidence in favor of Thing Saver and Cat Butler Raizers as the dominant decks within Japan, the fragmentation of professional play in light of Nouvelle's perceived lack of viability has caused the lower ranks to be filled with potential competitors, such that the Brawlers, Spike Brothers, Metalborgs, PRISM-Duo and other builds that have received less attention are potentially more dangerous to the most played decks than they are to each other. While some doomsayers are fond of ominously commenting about Legion being "dangerous" for the game, describing it as a "pure plus" or "broken," the reality is that the stark modifications to the pace of individuals games have not changed how professional play behaves on a large scale. The decks with the most potential continue to be those that break the mold and are understood the least.

In comparing Thing Saver Dragon and Mega Flare-Cat Butler's value as restanding builds, we need to be mindful of the same characteristics that caused Majesty Lord Blaster to prevail over Perfect Raizer back during Japan's pre-BT06 format. Royal Paladin is a clan which emphasizes conservation through superior calls, needing to put less cards down on average to fill the field than other clans, and in that way preserving the resources in the hand for allocation elsewhere. In TSD this is expressed through File and Gildas; File trades himself into the soul for a Blaster Blade Seeker when the vanguard Seeks Mate, while Gildas performs a flat superior call with the same timing. Since Legion vanguards can generally be flexible with their booster once Legion is activated, File allows easier setup of a rearguard column in exchange for giving up his boost. Gildas helps to complete that column, and the easy access to Blaster Blade Seeker gives Royal Paladin a cheap form of frontrow field control that Raizers lack. Seeker decks also need to draw only a single card to have their self-standing skill active, while Raizers need to draw two, making TSD immediately more consistent than Cat Butler decks. The only time that Royal Paladin will be in-Legion yet unable to use its self-stand is when there are no Thing Saver Dragons remaining in the deck, not enough counterblast or not enough soul, and each of these scenarios is less likely to become reality than not drawing a Cat Butler while in Legion. Cat Butler is also predictable, as the opponent can tell when it can and cannot be used because it must be on the field in order for its skill to be active, whereas they can't always guarantee that you'll play TSD's superior ride when you are able to do so. The card advantage game is an important part in comparing the two decks, because it's clear from how Cat Butler cardfighters are building their decks that keeping up with TSD is a necessary part of the format; the favoritism towards Energy Charger and Street Bouncer in Raizer decks highlights that importance. CBR relies on less stable rearguards with lower base powers and less efficient ways of building the field and advantage over time compared to TSD.

However, in establishing this binary dominance of TSD and Cat Butler, pro play has arguably fallen into a creative rut. The release of EB12: Waltz of the Goddess in Japan today is expected to bring at least one major change to the format, with the new Regalia series introducing CEO Yggdrasil, a Legion vanguard who combines high base power (23000 power unboosted) with an additional critical and not being guardable using grade 1 or greater cards. But by contrast, where Yggdrasil forces the opponent to put down a large amount of cards to stop her from almost certainly sending them from four to six damage, or from three to six with a stray trigger, the new Revengers from EB11: Requiem at Dusk have disappointed many. Monthly Bushiroad magazine's revelation that Phantom Blaster "Abyss" can only use its self-standing skill on the turn that it Legions has severely restricted the Revengers' potential in the current format, with many eyes now being on the new Witch cards introduced by EB11. While lacking a restanding vanguard, the Witch series is able to cripple the opponent's field with an entirely new mechanic, calling their triggers from their deck and drop zone over their existing units and then activating supplementary skills based on those triggers being on the field, doing such things as reducing the opposing vanguard's power by -5000 for a turn to effectively power up in the entire field in a “Яeverse” Daiyusha-like fashion, or simply drawing extra cards to build up advantage. Concern should be addressed at the effectiveness of the Regalia units and Witch cards in competitive play; if neither can sufficiently shake up the top brackets, then in absence of a breakout deck from among the aforementioned underdogs the format is likely to remain stale until the rise of VG-BT17: Blazing Perdition in early August.

With regards to BT17, the primary concern for the time being is focused on the announcement of a new type of grade 1 in Bushiroad's latest NicoNico Douga live broadcast. Described as a supporting grade 1 that allows the use of limit break while at three or less damage, the unit is expected to revitalize many decks that were outmoded in the emergent Legion format by allowing them to situationally ignore damage limits, as if every grade 3 were designed with a 2011-type format in mind. While the possibilities unleashed by this are numerous, it can be reasonably inferred that this new type of card will be distributed similarly to Quintet Walls during their original debut, and that only clans receiving support in BT17 will initially receive a copy of the new card. Currently this includes Gold Paladin, Link Joker, Kagerou, Royal Paladin, Aqua Force, Granblue, Tachikaze and Narukami as potential targets for the new limit break support. As this only extends to limit break 4 units, ultimate break skills like those of "Ω" Glendios and Platina Ezel are exempt from the support. The implications of these clans receiving this form of support are nevertheless severe; at present the most prominent decks of each clan to benefit from it would be Grand Ezel Scissors, Chaos Breaker Dragon, Dragonic Overlord “The Яe-birth,” Ashlei “Яeverse,” Tetra Drive Dragon and Maelsrom “Яeverse,” Nightsnow and Nightmist, Tyrannolegend and Tempest Bolt Dragon. The last of these is particularly notable because with the new grade 1 available, it becomes possible to retaliate effectively against an opponent who is filling the field quickly, calling few rearguards and using Tempest Bolt's counterblast 3 limit break on turn 3 to wipe out the opponent's field, punishing them for reckless attacks. And among the Aqua Force units mentioned, both Maelstrom variations can benefit from the new limit break support because benefits from being able to hit the opponent. Blue Storm Maelstrom's on-hit gives it an overall increase in advantage by two when its attack hits, retiring an opponent's rearguard and drawing a card, while Maelstrom “Яeverse” can reasonably land its extra critical when the opponent is at lower damage before moving in for a similar effect to its predecessor when the opponent begins to guard. While for many decks of 2012-on the new limit break support comes too little too late, those that were already powerful in the first place now have a chance at keeping up with the modern pace of the game. Even the possibility of DNV making a comeback is present, but unlikely because the card is still a grade 4 unit in need of a grade 3 to precede its debut and removing the sensitive timing would not make it any less slow compared to the benefits of running a self-standing Legion or opting for the much simpler “The Яe-birth.” Each clan represented by the setting receiving limit break support is not necessarily guaranteed; in the case of Link Joker this would make it much easier for Chaos Breaker and Glendios' Omega Lock to bring games to a screeching halt until one player decks out first, and depending on how the new Perdition Dragons are designed the limit break support enabling “The Яe-birth” could stand to undermine the reception of the new units.

Exactly where professional play is headed in EB12-on is fairy easy to predict. The existing BT16 decks are here to stay, while Yggdrassil and perhaps Fianna are to join them. The bigger overarching question is how much one card can redeem two years of limit breaks and how relevant the old material will be in the present format. None of the most played decks of the format shut down the opponent in the same way that Nouvelle Vague did, which leaves more room for a response and gives more of a role to the less played builds. The relative stability of the competition at the moment is liable to break down into a more of a free-for-all as the pace of limit break decks develop around staying closer to the same damage as Legion builds, disrupting the certainty that TSD and CBR have brought with them as alternative decks become more viable over time. One of the domineering aspects of the format though is that not every clan will immediately have access to these limit break enabling cards. The Revengers in particular are unlikely to experience a revival without promo card support, despite being major players since BT12, while Great Nature, Angel Feather, Oracle Think Tank, Murakumo, Nubatama, Pale Moon and Megacolony are each left without an easy option to stay relevant in an increasingly midgame-centric format.

Saturday, May 31, 2014

News: Fourth Laketown VGCS Decklists, Narukami-Royal Paladin Fusion Places Third, Cat Butler Raizers Control Top Two

Original image by card shop Fireball.
Hosted by card shop Fireball, the fourth Laketown Vanguard Championship took place over the 17th of the month, and had a turnout of 60 persons with a 1000 yen (approx. $9.80) entry fee. Preceded by several rounds of six draw and then followed by a cut to top 8, this CS marked another victory for Nova Grappler cardfighters, but interestingly preceded the debut of Cat Butler Raizers at the Second Beast Deity Cup by a matter of days. Unlike the recent Raizer decks from the fourth Tachikawa VGCS and the Second Beast Deity Cup, first place finalist Hideyuki's deck included a more normalized grade 3 count, with seven grade 3s instead of four to five, and made room for its extra grade 0s by cutting out space throughout the entire deck, running just twelve grade 1s and ten grade 2s. His build also emphasized Energy Charger in a fashion similar to Calamity Tower Wyvern's use in the late Dragonic Nouvelle Vague decks prior to their phasing out. Although Beast Deity champion Silver Crow has received much of the credit for popularizing a particular incarnation of the Raizer series in professional play, Hideyuki may lead Nova cardfighters to rethink where they make their cuts and which cards are most important for supporting their restanding strategy.

Third place finalist Black-Rimmed Glasses made his way into the top 4 by uniquely inserting a playset of the grade 2 Narukami Brawler Youjin into his Thing Saver Dragon deck, taking advantage of the fact that Youjin does not require a Narukami vanguard to use his retire skill; so that when either Sacred Wingal or Thing Saver enter Legion, Youjin automatically retires one of the opponent's frontrow rearguards. This kind of deckbuidling is not possible in Bushiroad's official tournaments due to the implementation of rules which prevent players from using other clans in their decks, but VGCS organizers have no such qualms about mixing cards if the skill text allows for it. He also featured a number of other modifications, mixing in a Shadow Paladin card as well with the card changer Witch of Nostrum Arianrhod, to help expedite getting four cards into the drop zone for Legion alongside his Lake Maiden Lien playset. BRG has made a name for himself in the Vanguard Championships, making third in the fifth Fateclock VGCS and second place in the third Laketown VGCS.

The remaining top 8 in the fourth Fireball VGCS included Star-vader "Ω" Glendios, Thing Saver Dragon and two Cat Butler Raizers cardfighters. Glendios has remained an enduring part of the format since its debut at the previous Laketown CS, becoming one of the few builds to consistently slow down the pace of a game by shutting down both rearguard lanes and preventing them from unlocking. In the Legion format Omega has received consistently trouble from the plethora of semi-independent vanguards, diminishing the impact of a locked field.

The VGCS tournaments are a series of unofficial tournaments organized by fans and cardshops. Unlike Bushiroad's larger official tournaments, most VGCS events are done using a best of 3, Swiss tournament model. Turnout is typically 70-80 persons, but some events see 100 or more participants, all of whom compete using pseudonyms and internet handles rather than their real names as in official events. The VGCS model of fan-organized play has begun to gain popularity internationally, with the bi-monthly BeNeLux tournaments serving as their European equivalent.

Fourth Laketown CS
First place: Hideyuki/ヒデユキ
Deck name: STAP Cells Are Right Here!/スタップ細胞はここにあります!
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x4 Cat Butler
x4 Regenbogen HT
x2 Raizer Crew DT
x2 Meteoraizer CT
x4 Red Lightning CT
x4 Minimum Raizer CT
Grade 1
x4 Shieldraizer
x4 Energy Charger
x4 The Screamin' and Dancin' Announcer, Shout
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x2 Marine Raizer, HT
Grade 3
x3 Pheonix Raizer, DW
x4 Ultimate Raizer, MF

Second place: Rishia/リシア
Deck name: Don't Say Kompeitō Panic @Berserk/コンペイトウパニック@バーサークとは言わせない
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x4 Cat Butler
x4 Raizer Girl, Kate HT
x2 Raizer Crew DT
x2 Schones Wetter CT
x4 Red Lightning CT
x4 Meteoraizer CT
Grade 1
x2 Shieldraizer
x2 Twin Blader
x3 Energy Charger
x3 Jetraizer
x3 The Screamin' and Dancin' Announcer, Shout
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x2 Marine Raizer, HT
Grade 3
x2 Pheonix Raizer, DW
x4 Ultimate Raizer, MF

Third place: Black-Rimmed Glasses/くろぶちめがね
Deck name: Youjin in Thing Saver/ヨウジン入りシングセイバー
Grade 0
x1 Starting Legend, Ambrosius (FV)
x4 Seeker, Loving Healer HT
x4 Certain Kill Seeker, Modron CT
x4 Seeker, Herald Breath Dragon CT
x4 Margal DT
Grade 1
x1 Good Faith Seeker, Cynric
x4 Lake Maiden, Lien
x4 Guardian Law Seeker, Shiron
x4 Glynngal Seeker
x1 Witch of Nostrum, Arianrhod
Grade 2
x4 Brawler Youjin
x4 Blaster Blade, Seeker
x2 Full Bloom Seeker, Cerdic
x1 Crossbow Seeker, Gildas
Grade 3
x4 Seeker, Thing Saver Dragon
x4 Seeker, Sacred Wingal

Fourth place: Knight of Stability/安定のナオト
Deck name: Seeker, Media Park Kawaguchiten/探索店メディアパーク川口店
Grade 0
x1 Advance Party Seeker, File (FV)
x4 Seeker, Loving Healer HT
x2 Arms Dealer, Govanon DT
x4 Messegal Seeker DT
x4 Certain Kill Seeker, Modron CT
x2 Seeker, Herald Breath Dragon CT
Grade 1
x4 Lake Maiden, Lien
x3 Flash Shield, Iseult
x1 Summoning Jewel Knight, Gloria
x2 Glynngal Seeker
x4 Flail Seeker, Hasbasado
Grade 2
x4 Blaster Blade, Seeker
x3 Full Bloom Seeker, Cerdic
x4 Crossbow Seeker, Gildas
Grade 3
x4 Seeker, Thing Saver Dragon
x4 Seeker, Sacred Wingal

Sunday, May 25, 2014

News: Soul Saver-Thing Saver Fusion Deck Emerges in Fourth Tachikawa VGCS, Cat Butler Raizers in First

Original photo by FarEastBirds.
Nine hours ago the fourth Tachikawa Vanguard Championship closed with a Nova Grappler cardfighter playing the new Raizer Legion deck in first place, followed closely by a Royal Paladin fighter in second running a Cosmo Dragon deck that synthesized three-year-old Soul Saver Dragon support with BT16: Legion of Dragons and Blades' recently-released Seeker units. Third and fourth were likewise filled by Thing Saver and Raizer fighters. Both Nova Grappler and Royal Paladin have enjoyed considerable popularity among professional cardfighters since the set's release day, gaining favor for their aggressive self-standing vanguards whose speed--able to bring out their skills as early as turn 3--has supplanted the formerly dominant Nouvelle Vague deck, a deck once feared as having potentially solved competitive play. Out of the Tachikawa VGCS' 96-person turnout, not a single person ran Dragonic Nouvelle Vague.
Fourth Tachikawa VGCS Deck Breakdown
33 Seeker
21 Raizer
16 Metalborg
7 Star-vader, "
Ω" Glendios
6 Spike Brothers
5 Musketeer
5 Brawler
2 Duo
1 Gold Paladin
According to tournament organizer Kohaku, the top 16 for the tournament consisted of five Seeker decks, five Raizers, two Spike Brothers, two Musketeers and two Metalborg decks. Although written deck recipes are not yet published, the top 2 decklists from the VGCS were photographed and uploaded to Twitter, and have been transcribed below. The first place deck was a streamlined version of Beast Deity Cup champion Silver Crow's Raizer build, running just four grade 3s to accommodate a Cat Butler playset, and focusing on setting up Legion quickly with Shieldraizer and Energy Charger while building card advantage using Street Bouncer.

Original photo by Yukiya.
Second place cardfighter Yukiya's Cosmo Dragon deck brought some much-needed innovation to the emergent format, running five grade 3s with a single copy of Soul Saver Dragon made searchable using the time-tested grade 1 Pongal. Yukiya's alternate artwork Soul Saver (illust. Studio TMS) served as a finishing move after several bouts of Thing Saver Dragon's restanding skill, taking advantage of the deck's strong soulcharging engine using multiple copies of File, the draw trigger Margal and Legion's special property of sending the entire Legion pair to the soul when another grade 3 is ridden.

Soul Saver Dragon's on-ride soulblast 5 is well remembered for being one of the first mass field power boosts in the history of the game, but is rarely played today due to contemporary cards often gaining comparable levels of power with minimal setup. Soul Saver also served an alternate purpose in facilitating the same kind of minimal grade 3 count as is played in Raizers, and due to the nature of her support is flexible enough to work either as a strategy in her own right or purely as a setup for Thing Saver Dragon to build more soul for his Soulmate Legion skill. Yukiya tweeted that the trigger count for the deck was 8-4-4, presumed to be eight critical triggers, four draw triggers and four heal triggers based on the general trends within Japanese play.

The fourth Tachikawa VGCS results were mirrored at the Fighter's Road 2014 Sapporo regional qualifier, where first place was taken by a Thing Saver Dragon cardfighter who was reportedly using a more normalized deck, followed in second by another Raizer fighter picking up on recent trends. Decklists for FR2014 Sapporo are expected to go out in the next few days.

The VGCS tournaments are a series of unofficial tournaments organized by fans and cardshops. Unlike Bushiroad's larger official tournaments, most VGCS events are done using a best of 3, Swiss tournament model. Turnout is typically 70-80 persons, but some events see 100 or more participants, all of whom compete using pseudonyms and internet handles rather than their real names as in official events. The VGCS model of fan-organized play has begun to gain popularity internationally, with the bi-monthly BeNeLux tournaments serving as their European equivalent.

Fourth Tachikawa Vanguard Championship
First place
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x4 Cat Butler
x4 Raizer Girl, Kate HT
x4 Raizer Crew DT
x4 Meteoraizer CT
x4 Minimum Raizer CT
Grade 1
x4 Shieldraizer
x4 The Screamin' and Dancin' Announcer, Shout
x3 Energy Charger
x3 Cannonraizer
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x3 Street Bouncer
Grade 3
x4 Ultimate Raizer, MF

Second place
Grade 0
x2 Advance Party Seeker, File (FV)
x4 Unstated Heal Trigger
x4 Unstated Draw Trigger
x8 Unstated Critical Trigger
Grade 1
x4 Guardian Law Seeker, Shiron
x4 Pongal
x3 Lake Maiden, Lien
x2 Glynngal Seeker
x1 Good Faith Seeker, Cynric
Grade 2
x4 Blaster Blade, Seeker
x4 Full Bloom Seeker, Cerdic
x4 Crossbow Seeker, Gildas
x1 Knight of Loyalty, Bedivere
Grade 3
x4 Seeker, Thing Saver Dragon
x1 Soul Saver Dragon

Tuesday, May 20, 2014

News: Cat Butler Raizers Top in Second Beast Deity Cup and Fourth Laketown CS

The second Beast Deity Cup and fourth Laketown Vanguard Championship both finished on the seventeenth, with each tournaments' respective top 2s filled by Nova Grappler cardfighters using the new Ultimate Raizer Mega Flare builds from VG-BT16: Legion of Dragon and Blades, released in Japan last Friday. Each tournament had a strong turnout, and their Raizer champions were followed closely by Thing Saver Dragon cardfighters whose decks may give some insight into what kinds of build broke first and second in the recent FR2014 Tokyo regional.

In addition to the 48 persons that preregistered, sixteen more registered on-site for the Beast Deity Cup, bringing the final turnout to 64 persons. The fourth Laketown CS (also branded as the fourth Fireball CS due to the hosting party) saw 38 persons preregister, but made accommodations for up to 68 persons and final attendance is not known. Beast Deity champion Silver Crow built his strategy around smoothly developing a fast and early Legion attack with Mega Flare; with the support of the Screamin' and Dancin' Announcer Shout and Energy Charger he could quickly card change out his six draw triggers while building advantage with Charger and putting cards into the drop zone to activate Legion with.

Mega Flare's Legion 20000 triggers its autoskill, which gives it an extra critical if there are four units at rest when it attacks the vanguard--including the entire Legion pair. The bigger picture surrounding this is the synergy between the Nova Grappler Legions and Cat Butler, a grade 0 printed back in December 2011 in VG-EB01: Comic Style Vol. 1. Cat Butler's skill can stand the vanguard by retiring himself if the vanguard is a grade 2, and immediately after Bushiroad representative Doctor O confirmed via Twitter that this was valid with Legion skills, the card drew widespread attention both in Japan and overseas. As Cat Butler's retire is effectively a -1 to receive a second twin drive and neither Mega Flare nor Butler are constrained by limit break, this allows for a fast and early +1 increase in card advantage that comes coupled with additional critical and aggressive sweeping attacks. As Ultimate Raizer MF only requires four units to be at rest for his critical to kick in, Silver Crow also made use of the grade 2 Street Bouncer to build his advantage further early on, giving up a rearguard attack in order to draw a card and improve consistency while still maintaining the vanguard's dangerous Legion skill.

In an unexpected twist, both of the Beast Deity Cup finalists run four of the Nova Grappler Quintet Wall, Shieldraizer, completely abandoning perfect defense cards for the first time in the history of professional play. The low counterblast cost of the Raizer deck and the need to set up an early Legion functions well the early use of Quintet Walls as a quick way to prep Legion in advance. While the pro reception of Quintets ranged from lukewarm to negative when they first debuted in VG-BT14: Brilliant Strike, Legion has made the likes of Shieldraizer and Gloria commonplace among professional cardfighters. More surprisingly still, Silver Crow's decklist used just five grade 3s in order to accommodate maxing out Cat Butler at 4.

The fourth Laketown/Fireball CS decklists are not currently available, but the top ten are known to contain 5 Nova Grappler, 4 Royal Paladin and 1 Link Joker decks, with Raizers making first and second place. The previous Laketown CS is generally regarded as the origin point for the proliferation of Star-vader “Ω” Glendios in Japan following VG-BT15: Infinite Rebirth. The first Beast Deity Cup meanwhile is attributed with being the inspiration for many of the competitive Dragonic Overlord “The Яe-birth” decks.

Second Beast Deity Cup
First Place: Silver Crow/シルバークロウ
Deck name: The Will of Konomu-sensei/このむ先生の闘志
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x4 Cat Butler
x4 Beast Deity, Rescue Bunny HT
x2 Meteoraizer CT
x2 Red Lightning CT
x2 Beast Deity, Death Stinger CT
x4 Raizer Crew DT
x1 Schneeregen DT
x1 Beast Deity, Banpauros DT
Grade 1
x4 Shieldraizer
x4 The Screamin' and Dancin' Announcer, Shout
x3 Energy Charger
x2 Cannonraizer
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x3 Street Bouncer
Grade 3
x4 Ultimate Raizer, MF
x1 Phoenix Raizer, DW

Second place: sein
Deck name: Good Luck Spiral/幸せスパイラル
Grade 0
x1 Transmigrating Evolution, Miraioh (FV)
x2 Cat Butler
x4 Raizer Girl, Kate HT
x2 Meteoraizer CT
x3 Shining Lady CT
x3 Red Lightning CT
x3 Raizer Crew DT
x1 Subliminal Grey ST
Grade 1
x4 Shieldraizer
x3 The Screamin' and Dancin' Announcer, Shout
x3 Energy Charger
x2 Clay-doll Mechanic
x1 Carvingraizer
Grade 2
x4 Ultimate Raizer, DF
x4 Phoenix Raizer, FW
x1 Wing Raizer
x2 Marine Raizer, HT
Grade 3
x4 Ultimate Raizer, MF
x3 Phoenix Raizer, DW

Third place: Jin/仁
Deck name: Seeker/探索者
Grade 0
x1 Advance Party Seeker, File (FV)
x4 Seeker, Loving Healer HT
x3 Certain Kill Seeker, Modron CT
x3 Seeker, Herald Breath Dragon CT
x4 Messegal Seeker DT
x2 Margal DT
Grade 1
x3 Flashing Jewel Knight, Iseult
x1 Summoning Jewel Knight, Gloria
x4 Good Faith Seeker, Cynric
x4 Lake Maiden, Lien
x2 Glynngal Seeker
Grade 2
x4 Blaster Blade, Seeker
x4 Full Bloom Seeker, Cerdic
x3 Crossbow Seeker, Gildas
Grade 3
x4 Seeker, Thing Saver Dragon
x4 Seeker, Sacred Wingal

Fourth place: Hisui/ヒスイ
Deck name: None
Grade 0
x1 Advance Party Seeker, File (FV)
x4 Seeker, Loving Healer HT
x3 Certain Kill Seeker, Modron CT
x3 Seeker, Herald Breath Dragon CT
x4 Messegal Seeker DT
x2 Margal DT
Grade 1
x2 Good Faith Seeker, Cynric
x4 Lake Maiden, Lien
x4 Guardian Law Seeker, Shiron
x2 Glynngal Seeker
x1 Flail Seeker, Hasbasado
Grade 2
x4 Blaster Blade, Seeker
x3 Full Bloom Seeker, Cerdic
x4 Crossbow Seeker, Gildas
x1 Natural Talent Seeker, Valrod
Grade 3
x4 Seeker, Thing Saver Dragon
x3 Seeker, Sacred Wingal
x1 Pure Heart Jewel Knight, Ashlei