Showing posts with label dragon armored knight. Show all posts
Showing posts with label dragon armored knight. Show all posts

Sunday, April 8, 2018

Today's Card Analysis: Dragon Armored Knight


The Japanese card of the day is Dragon Armored Knight, from V-Trial Deck 02: Kai Toshiki. Originally debuting in the Vanguard manga, Dragon Armored Knight is one of the recurring members of Kai's lineup.
AUTO [Rearguard Circle]: When it attacks a vanguard, if the number of your opponent's rearguards is 3 or less, until end of battle this unit gets Power +5000.
Although we've already seen Dragon Armored Knight in the second Start Deck--currently on distribution as part of the Japanese 2018 Spring Caravan--this version of the card is more than a little different. The Start Deck card gained 3000 power while its owner had a grade 3 or greater vanguard; the Trial Deck verson instead gains 5k when attacking the vanguard, provided the opponent has 3 or less rearguards in play. Both version will be legal for play in Standard under the new rules, but the Trial Deck version is going to be preferable for several reasons, despite being more conditional.

In terms of the new magic numbers, the most important thresholds to hit with your rearguards are 23k, 28k, 33k, and 53k. That's because 23k forces the opponent to guard with a Critical Trigger or better, 28k forces a Heal Trigger or better, everything between 33k and 48 has to be guarded with 2 or more cards, and 53k is completely impossible to guard with less than three guardians unless using a perfect guard. While the SD Dragon Armored Knight could only make a 23k column with Dragon Monk Gojo, TD Dragon Armored Knight makes a 23k column with any 8k booster--which will be most grade 1s in the new format.

And while the new Dragon Armored Knight only works while the opponent has a reduced field, its purpose goes beyond just swinging for guard. Once the opponent is familiar with how Dragon Armored Knight works, they'll begin making informed decisions about whether to disable the ability or not. Dragon Armored Knight pressures the opponent to fill their field as much and as quickly as possible by forcing them to guard with 5k more shield as a punishment for leaving it open. That in turn reduces their available shield when they start dedicating cards to the back row, and exposes them to retire skills from cards like Dragon Knight Nehalem and Vortex Dragon. It also leaves them with a front row rearguard you can attack with Dragonic Overlord when the opponent is at a higher damage threshold where they aren't likely to let Overlord's attack hit the vanguard. That gives you the opportunity to hit, power up Vortex, and restand for a second swing. Ultimately Dragon Armored Knight's effect is that he progresses the game state, as the opponent comes to an equilibrium where playing their rearguards earlier will conserve more shield for them than if they had held back and have to guard for more from Knight.

That role sets Dragon Armored Knight as a staple in Kagerо̄, a deck we know comparatively little about compared to the current Royal Paladin build. Right now the ideal lineup is shaping up something like this;
Grade 1
x4 Guard Griffon (Perfect Guard)
x4 Dragon Monk, Gojo
x4 Embodiment of Armor, Bahr
x1 Dragon Knight, Burj
Grade 2
x4 Dragon Armored Knight
x4 Dragon Knight, Nehalem
x3 Embodiment of Shield, Rahm / Prowling Dragon, Striken
Grade 3
x4 Dragonic Overlord
x2 Crested Dragon
x3 Vortex Dragon
However, we have no real idea what Bahr's skill is going to be, and Kagerо̄ will certainly get other grade 1 and 2 options out of V-BT01: UNITE! TEAM Q4! that will affect how the final core looks. It's hard to imagine Kagerо̄ getting an attacker better than Dragon Armored Knight in the immediate future though--that would be giving them rearguard attackers on par with Jarron in Royal Paladin, when their vanguard has historically been the deck's focus.

Dragon Armored Knight is designed by Itou Akira and illustrated by yuukoo009.

The previous Japanese card of the day was the Little Sage, Marron.

V-Trial Deck 01: Sendou Aichi and V-Trial Deck 02: Kai Toshiki will launch in Japanese May 11th, 2018, and in English June 8th, 2018. They will be accompanied by a new sleeve based on the "Imaginary Gift" design. The first Booster Set of the Standard format, V-BT01: UNITE! TEAM Q4! will launch in Japan May 25th, 2018, and in English June 22nd, 2018. The first Extra Booster set, V-EB01: The Destructive Roar will launch in Japan June 29th, 2018, and in July for the English-speaking world. The accompanying new anime series, codenamed "Origin," will begin airing May 5th, 2018, on TV Tokyo and affiliated stations. It will be simulcast with English subtitles on YouTube and Crunchyroll.

Wednesday, March 21, 2018

V-TD02: Kai Toshiki card listing

Kai Toshiki

MSRP: 1500 yen + tax (JPN)
Release Date: 05/11/2018 (JPN) 06/08/18 (ENG)
Comes with paper playmat and First Guide for beginners.
Contains 14 types of cards, 53 in total; 34 Normal Units, 16 Trigger Units, and 3 Gift Markers
All cards are exclusive to the Trial Deck.
Each deck contains 4 perfect defense cards and 4 Blaster Blades. (1 illustrated by Itou Akira, 3 by Daisuke Izuka) Each display case contains six Trial Decks, and each Trial Deck within that case has a randomly inserted Itou Akira-signed hot stamp Gift Marker, or a signed hot stamped Dragonic Overlord.

Associated sleeves
The Crested Dragon sleeve is available by preordering TD02. (Japan-only) 70 sleeves are included.
The Kai Toshiki sleeve is available by purchasing TD02 as a 2500 yen bundle, with comes with the sleeve and Dragon Monk Gojo promo. (Japan-only) 70 sleeves are included.
The Dragonic Overlord sleeve is available by preordering TD02 at one of the participating Spring caravan demo workshops for Standard format. (Japan-only.) 53 sleeves are included.
The Imaginary Gift sleeve will be available for purchase at launch, on May 11th. (Japan-only.)

The deck will come with three Force Gift Markers, two standard and one featuring Dragonic Overlord.

Grade 0
x1 Lizard Runner, Undeux (First Vanguard)
x4 Dragon Monk, Genjou (Heal Trigger)
x4 Red Gem Carbuncle (Draw Trigger)
x4 Embodiment of Spear, Tahr (Critical Trigger)
x4 Demonic Dragon Mage, Rakshasa (Critical Trigger)
Grade 2
x4 Dragon Armored Knight
x4 Dragon Knight, Nehalem
x3 Embodiment of Shield, Rahm
Grade 1
x4 Guard Griffon (Perfect Guard)
x4 Embodiment of Armor, Bahr
x3 Dragon Monk, Gojo
x3 Dragon Knight, Burj
Grade 3
x1 Dragonic Overlord (Itou Akira art)
x3 Dragonic Overlord (DaisukeIzuka art)
x4 Crested Dragon
Dragonic Overlord (V-TD02/001 and 002)
  • Grade 3/Twin Drive!!/13000 Power - 1 Critical/No Shield/Kagerou - Flame Dragon
  • Imaginary Gift: Force
  • Activate [Vanguard/Rearguard Circle] Once per turn: [Counterblast 1] During this turn, this unit gets Power +10000.
  • Automatic [Vanguard Circle] Once per turn: When this units attack hits, you may [Counterblast 1, discard 2 cards from your hand] to Stand this unit, during this turn, it gets Drive -1.
  • Trial Deck comes with 4 copies, 1 illustrated by Itou Akira and 3 by DaisukeIzuka. 
Crested Dragon (V-TD02/003)
  • Imaginary Gift: Force
  • Automatic [Rearguard Circle]: When it attacks a vanguard, if the number of your opponent's rearguards is 3 or less, this unit gets Power +5000 until the end of that battle.
  • First available in Start Deck 02. That version of the card gets +3k on either vanguard or rearguard circles if you have 3 or more rearguards.
Dragon Armored Knight (V-TD02/004)
  • Automatic [Rearguard Circle]: When it attacks a vanguard, if the number of your opponent's rearguards is 3 or less, until the end of that battle this unit gets Power +5000.
  • Start Deck 02 contains an alternate version of the card which gains 3k if you have a grade 3 or greater vanguard. 
  • Automatic [Rearguard Circle]: When placed, by paying [Counterblast 2], choose 1 of your opponent's rearguards in the back row, retire it, and this unit gets Power +5000 until end of turn.
  • Demo deck version is a 9k base with 5k shield and Activate Counterblast 2 to retire an opponent's rearguard. 
  • An alternate artwork of the Start Deck version is available in Monthly Bushiroad magazine (JPN) or by buying two copies of the Trial Deck. (ENG)
Embodiment of Shield, Rahm (V-TD02/006)
  • Start Deck 02 version is identical, but with a different background.
  • AUTO [Rearguard Circle]: When placed, by paying [Counterblast 1, Soulblast 1], choose one of your opponent's grade 2 or less rearguards on the same column as this unit, retire it, and if the number of your rearguards is greater than the opponent's, this unit gets Power +5000 until end of turn.
  • Start Deck 02 has different background art, and is a vanilla.
Guard Griffon (V-TD01/007)
  • Continuous: Sentinel (You may only have up to 4 cards with "Sentinel" in your deck)
  • Automatic [Guardian Circle]: When placed, by paying [discard 1 card from your hand], during that battle, 1 of your units cannot be hit.
Dragon Knight, Burj (V-TD02/010)
  • ACT [Rearguard Circle]: If the number of your opponent's rearguards is 4 or greater, by paying [Counterblast 1, put this unit into your soul] choose 1 of your opponent's rearguards, retire it, and until end of turn one of your rearguards gets Power +10000.
  • Start Deck version is a 7k base that gains 3k while attacking a vanguard.
Dragon Monk, Gojo (V-TD02/008 and VPR/000?)
  • Automatic: [Rearguard Circle]: When boosting, if the number of your rear-guards is greater than your opponent's, during this turn, the boosted unit gets Power +3000.
  • An RRR foil version is packaged with the Japanese bundle of V-TD02, and a set of 70 Kai Toshiki card sleeves. A means of obtaining them in English has yet to be announced.
  • Has 1000 more base power than the demo deck Gojo, but the skill is identical.
 Lizard Runner, Undeux (V-TD02/0011 and VPR/0002)
  • Automatic: When you ride over this unit, draw 1 card.
  • A statistically identical version with a different background is available in Start Deck 02, and a hotstamped special edition is available at day 1 of the Japanese Great Vanguard Festival on April 29th, 2018.
Dragon Monk, Genjou (V-TD02/015)
  • Heal Trigger
  • "You may only have up to 4 cards with 'Heal' in your deck."
  • First available in Start Deck 02. 
Red Gem Carbuncle (V-TD02/014)
  • Draw Trigger
  • First available in Start Deck 02.
Embodiment of Spear, Tahr (V-TD02/012)
  • Critical Trigger
  • First available in Start Deck 02.
Demonic Dragon Mage, Rakshasa (V-TD02/013)
  • Critical Trigger
  • First available in Start Deck 02.