"If there's a fearful emperor full of doubts, I'll just drag him down from his throne!"
"Enter the fray from the Seven Seas! I ride the King of Tyranny! King of Demonic Seas, Basskirk!"
Anime Biography: The captain of Team Handsome and a veteran of the Vanguard national scene, Gouki intends to make his team the strongest in Japan and has the skill to back up his dream. Opposing Aichi at the regional level, Gouki is the one who originally taught Kamui the meaning of inner strength, and he develops a rivalry with both of the boys early in the series. Aside from the team, Gouki invests a great deal of time doting on his younger sister Nagisa, and she's come out a little spoiled for it.
Spoiler warning: Season 1 details follow.
Gouki first encounters Aichi at Shop Handsome following Card Capital's shop tournament. While doing training for the upcoming regional, Kamui introduces the two of them. Due to Katsuragi's avoidance of Nagisa's marriage proposals and his trouble with explaining that he's in love with Emi, Gouki becomes confused and is led to believe that Kamui is currently in a relationship with Aichi. Accusing him of being a "home wrecker," Gouki then challenges Aichi to a cardfight over Kamui, attempting to win Katsuragi back for his sister.
Gouki eventually comes out the winner, leading him to believe that Q4 will be easy to defeat in the regional tournament.
However, at the following Kanto regional Handsome is stunningly displaced from the competition by Yahagi Kyou's Team Avengers. This prevents Gouki from getting a rematch with Aichi, and so he never sees Sendou under the influence of PSY Qualia.
Spoilers end here.
During the Asia Circuit arc, Team Handsome is back to competing for the national championship, this time with Kamui on their team. Once the VF Circuit starts up, Sendou eventually recruits Katsuragi back onto Team Q4 through a match with their newest member. Stunned by the Great Silver Wolf, Garmore's new limit break skill, Gouki eventually draws inspiration for it in the new, Circuit-era deck that he later cardfights Mistusada "Koutei" Kenji with.
Spoiler warning: Asia Circuit details follow.
During their fight, Gouki displays
Decks and Play Style
Gouki is a master of the Granblue deck, using the clan's skills to continuously resurrect lost units. Because of this, he has the distinct advantage of being able to guard at virtually any point in the game without fearing having to lose the unit that he guarded with. Unlike most cardfighters, his play style is to superior call his first vanguard to the front line, using it as a free attack when taking the second turn so that he can then remove it from the field on following turns through skills while playing more powerful cards to take its place. Gouki favors his left side when calling, and frequently uses this strategy to switch Guiding Zombie out for a resurrecting unit, rather than removing it through its skill.
Due to the Granblue clan's overall difficulty with maintaining card advantage, Gouki exploits multiple superior ride lines to avoid having to ride from his hand, while pressuring the opponent to guard more frequently with power-gaining units. His perfect move is to fill his soul with the Spirit line of superior ride cards, Guiding Zombie and move-to-soul units like Rough Seas Banshee, then bring out the King of Demonic Seas, Basskirk's Bermuda Gate megablast, superior calling up to five units from the drop zone to regain any losses made through guarding and retires while forcing the opponent to face three extremely powerful attacks.
Rides 14-86: Infinite Resurrection Hell (48/50 cards)
x1 Guiding Zombie (FVG)
x3 Rough Seas Banshee CT
x2 Chappie the Ghost
x3 Skeleton Lookout ST
x3 Knight Spirit CT
x3 Lick the Ghost HT
x3 Dandy Guy, Romario
x4 Dancing Cutlass
x2 Evil Shade
x3 Gust Jinn
x3 Samurai Spirit
x4 Ruin Shade
x4 Captain Nightmist
x3 Commodore Blueblood
x2 Monster Frank
x2 Spirit Exceed
x2 King of Demonic Seas, Basskirk
x1 Necromancer of the Abyss, Negromarl
Gouki's second deck takes inspiration from the limit break he watched Aichi using, utilizing Cocytus' +5000 power limit break to push for a strong endgame maneuver while building up into Cocytus from the beginning of his fight with the Skeleton superior ride line. No longer calling his first vanguard out to the front, Gouki uses Nightkid in the back line as tool to add cards to his drop zone while gaining card advantage with Dancing Cutlass.
Rides 86-Current: Criminal Strom (28/50 cards)
x1 Captain Nightkid (FVG)
x1 Skeleton Lookout ST
x2 Rough Seas Banshee CT
x1 Demon Cannonball CT
x2 Hook-wielding Zombie DT
x1 Hades Steersman ST
x1 Doctor Rouge HT
x2 Dancing Cutlass
x2 Dandy Guy, Romario
x2 Skeleton Colossus
x1 Evil Shade
x1 Gust Jinn
x2 Skeleton Swordsman
x2 Ruin Shade
x3 Skeleton Demon World Knight
x2 Ice Prison Necromancer, Cocytus
x2 Master Swordsman, Nightstorm