Pages from this month's issue of KeroKero Ace magazine have been leaked two days early, revealing key cards from TD10: Purgatory Revenger and BT12: Binding Force of the Black Rings. Although additional news is still forthcoming, for now the below images have begun circulating through Twitter and the Japanese blogosphere.
Among the highlights of the issue are the skills of Revenger, Raging Folm Dragon, which merge the abilities of Spectral Duke Dragon, Phantom Blaster Overlord and Chromejailer to create a unique winning image for the Revenger series. The Dark Irregulars have received a new "Amon" subgroup, to support their upcoming Reverse card.
The below translations were done by NeoArkadia. Flavor text was translated by Touya.
Demon Dragon Who Rules The Heavens, Dungaree "Unlimited"
Grade 3/Narukami - Thunder Dragon/11000 Power
[AUTO] (V) LB4: [Counterblast 2, Bind the Top Card of your Deck] When this Unit attacks,
pay the cost. If you do, target an opponent's front row Rearguard,
retire it, and during this turn, for each of your bound
<<Narukami>>, this Unit gains 2000 power.
[CONT] (V) If you have "Sealed Demon Dragon, Dungaree" in your Soul, this Unit gains 2000 Power.
[CONT] V/R: Lord
Revenger, Raging Folm Dragon
“We living in shadow, as one army and one soul will destroy you!”
Grade 3/Shadow Paladin - Abyss Dragon/11000 Power
[AUTO] (V) LB4: Target 3 of your “Revenger” Rearguards, retire them. At the
end of a Battle in which this Unit attacked, you can pay the cost, if
you do, target up to 1 “Revenger, Raging Folm Dragon” in your hand, Ride
it, target your Vanguard, and during this turn that unit gains [Power]+10000.
[AUTO] (V): [Counterblast 1]: When this unit attacks, you can pay the cost. If you do, this unit gains [Power]+3000 during this battle.
[CONT] (V/R): Lord
(Note; a "folm" is an Old English word for a hand or palm. Hence, "Raging Hand Dragon.")
Revenger of Infernal Illusions, Mordred Phantom
Grade 3/Shadow Paladin - Elf/11000 Power
[AUTO] LB4: [CB1] When a "Shadow Paladin" Rides this Unit, you can pay the
cost. If you do, target 1 of your Vanguards, it gains [Power]+10000
during this turn. Search your Deck for up to 1 Grade 2 or lower "Shadow
Paladin", call it as a Rearguard, then shuffle your Deck, and that Unit
has [Power]+5000 during this turn.
[AUTO] (V): When this Unit attacks the Vanguard, during that batle, this Unit has [Power]+2000.
Cont (V/R): Lord
Black-Clothed Revenger, Tartu
Grade 2/Shadow Paladin/9000 Power/5000 Shield
[AUTO]: [Counterblast 2] When this Unit appears in the Vanguard or Rearguard Circle, if
you have a <<Shadow Paladin>> Vanguard, you may pay the cost. If you do,
look through your Deck for up to 1 Grade 1 or lower "Revenger" Card in
your Deck, call that Unit to a Rearguard Circle on the same column as this unit, then
shuffle your Deck.
Revenger, Darkbond Trumpter
Grade 1/Shadow Paladin/6000 Power/5000 Shield
[AUTO]: [Counterblast 1] When this Unit appears in the Vanguard or Rearguard Circle, if
you have a <<Shadow Paladin>> Vanguard, you may pay the cost. If you do,
look through your Deck for up to 1 Grade 0 or lesser "Revenger,"
call that Unit to a Rearguard Circle at Rest, then shuffle your Deck.
Harbinger Revenger, Claudus
Grade 0/Shadow Paladin/5000 Power/10000 Shield
[AUTO]: Forerunner
[ACT] (R): [Counterblast 1, Place this Unit in your Soul] If you have a Grade 3 or
higher "Shadow Paladin" Vanguard, search your Deck for up to 1 "Blaster
Dark, Revenger", call it to a Rearguard Circle, then shuffle your Deck.
Morale Revenger, Dorin
Grade 1/Shadow Paladin/7000 Power/5000 Shield
[AUTO] (R): When your "Blaster Dark Revenger" appears in a vanguard or rearguard circle on the same column
as this unit, and your vanguard has "Revenger" in its card name, choose 1
card from your damage zone, and turn it face up.
Buranbau, Revenger
Grade 1/Shadow Paladin/6000 Power/5000 Shield
[AUTO] (R): When this Unit boosts a <<Shadow Paladin>> Vanguard,
if you have more Rearguards than your opponent, during this battle, the
boosted Unit gains [Power]+4000.
Revenger of Nullity, Masquerade
Grade 2/Shadow Paladin/9000 Power/5000 Shield
[AUTO] (RC):When
this unit attacks, if you have a vanguard with "Revenger" in its card
name, this unit gets [Power]+3000 until end of that battle.
Transient Revenger, Masqurade
Grade 1/Shadow Paladin/7000 Power /5000 Shield
[AUTO] (R): When this Unit attacks, if you have a "Revenger" Vanguard, this Unit gains 3000 Power.
Spinbau Revenger
Grade 0/Shadow Paladin/4000 Power/10000 Shield
[AUTO]: Forerunner
[AUTO]: [Place this Unit in your Soul] When this Unit boosts a Shadow Paladin
with LB4, during this battle, if its Attack hits the Vanguard, you can
pay the cost. if you do, draw 1 card.
Revenger of Malice, Talin
Grade 1/Shadow Paladin/6000 Power/5000 Shield
[AUTO (R): [Soulblast 1] When this Unit boosts "Revenger, Raging Folm Dragon", you
can pay the cost. If you do, the boosted Unit gains an additional 5000
Power.
Revenger, Zerschlagen
Grade 3/Shadow Paladin - Golem/10000 Power
[AUTO] (R): When a Grade 3 <<Shadow Paladin>> appears in the Vanguard Circle, this Unit gains 10000 Power this turn.
(Zerschlagen is German "smash to pieces")
Dark Revenger, Mac Lir
Grade 1/Shadow Paladin - Human/6000 Power/0 Shield
[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck.)
[AUTO]: [Choose a «Shadow Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Shadow Paladin», and that unit cannot be hit until end of that battle.
Masked King, Dantalian
Grade 3/Dark Irregulars - Human/11000 Power
[AUTO] (LB4): When a <<Dark Irregulars>> Rides this card, choose 1
of your Vanguards, it gains [Power]+10000 during this turn and choose up
to 3 of your <<Dark Irregulars>> Rearguards, during this
turn, they gain "Cont (R): This Unit gains 1000 Power for each
<<Dark Irregulars>> in your Soul".
[AUTO] (V): When this Unit attacks the Vanguard, Soul Charge 1, this Unit gains [Power]+1000 during this Battle.
Cont (V/R): Lord
House of Amon, Fate Collector
Grade 0/Dark Irregular/5000 Power/10000 Shield
[AUTO]: Forerunner
[CONT] (R): If your Soul has 6 or more <<Dark Irregulars>> in it,
this Unit gains <<Auto (R): [Place this Unit in your Soul] At the
end of a Battle in which this Unit boosts a <<Dark
Irregulars>>, you can pay the cost. If you do, draw 1 card.
House of Amon, Hell's Deal
Grade 1/Dark Irregulars/7000 Power/5000 Shield
[AUTO]: When this Unit appears in the Rearguard, if you have an "Amon" Vanguard, you can Soul Charge 2 cards.
House of Amon, Hell's Draw
Grade 2/Dark Irregulars/9000 Power/5000 Shield
[AUTO]: When this Unit appears in a Rearguard Circle, if you have an "Amon" Vanguard, you can Soul Charge 2 cards.
Nightmare Doll, Chelsea
Grade 3/Pale Moon/10000 Power/No Shield
[AUTO] (V) LB4: [Counterblast 2, Choose 1 "Nightmare Doll, Chelsea" in your hand, discard
it] At the end of a Battle in which this Unit attacks a Vanguard, you
can pay the cost. If you do, choose up to 2 "Pale Moon" in your Soul,
call them to seperate Rearguard Circles.
[AUTO] (V): When this unit is boosted by a <<Pale Moon>>, during that battle, this unit gets [POWER]+3000.
Tightrope Tumbler
Grade 1/Pale Moon/7000 Power/5000 Shield
[AUTO]: When this Unit appears in a Rearguard Circle from the Soul, if you have a
<<Pale Moon>> Vanguard, you can Soul Charge 2.
Miracle Pop, Ava
Grade 3/Pale Moon - Elf/11000 Power
[AUTO] (V):
When this Unit is ridden by a <<Pale Moon>>, Choose 1 of
your Vanguards, it gains [Power]+10000 this turn and gains "Auto (V):
[Choose 2 of your <<Palemoon>> Rearguards, place them in the
soul, when this Unit attacks, pay the cost. If you do, Choose up 2
<<Pale Moon>> in your Soul, and call them to separate
Rearguard Circles."
[AUTO] (V): When this Unit attacks the Vanguard, Soul Charge 1, this Unit gains [Power]+1000 during this Battle.
[CONT] (V/R): Lord