Kamui first.
Ren: After this I'm going to go see Kai. Would you like to come too, Touya? After last time's fight, it looks like he's also interested in you.
...You don't want to? Maybe he scared you?
...That's not it? Hmm...It's bad to lie.
Ren: Hah, I'm kidding. We'll, let's go then.
Ren: Hey there. Is Kai around?
Kamui: He went off somewhere. Maybe he's napping in the park?
Ren: I see. I was hoping to see him rematch Touya, but that's too bad.
Kamui: Y-you're the guy that beat Kai the other day! Perfect timing. This will be your boom. This time the great Kamui will be your opponent!
Ren: I think you mean, "doom." Touya, will you fight him?
>>Fight
>Don't fight
Kamui's trying to say koko de atta ga hyakunenme "This will be your hundredth year," a saying that basically means you're done for. But instead he said koko de atta ga hyakunengo "This will be your hundredth after."
VS Kamui
Nova Grappler 1
We're first this time.
Our opening hand after the redraw and draw-for-turn sets us up with our grade 1 and 2 ride, but otherwise tells us we're playing a defensive game with no guaranteed grade 3.
What's more, we top 7 into nothing off of Planet Lancer. In this matchup it's fine, as we'll still end up with an advantage lead over Kamui's deck.
While initially it's easy to assume Kamui is playing a Raizer deck, his opening ride and drive check say otherwise. He goes into the 8k vanilla Tough Boy and drive checks the Screamin' and Dancin' Announcer, Shout, which (counting the 4 Sentinels we should expect) means 11~12 of his grade 1s are non-Raizers.
Battleraizer is the reason I'm not so concerned about whiffing Planet Lancer. At the end of the turn that it boosts, Battleraizer returns to the deck, negating the +1 gained through its Forerunner ability. There are legitimate advantages to running it though, as you have significantly more freedom in deckbuilding with a trigger set as your starter. If Shadow Paladin had a Battleraizer or Lozenge Magus clone, I might run it just for the extra grade 1 space.
On our grade 2 turn we topdeck Ashlei and ride into Determinator, using his skill to superior call Little Storm. With a mostly-trigger hand we're hurting for boosters right now, and it's best not to call any frontrow rearguards that his own could attack, as our 10k base will help discourage rushing in this matchup and we don't want to start losing advantage yet.
Kamui's damage check betrays what he's doing--this is an Asura Kaiser deck, modeled on Kamui's original first season build. We block his rearguard attack and take the vanguard, putting us at 2-to-1. The neutral game is now very slightly tilted in Kamui's favor.
Our drive checks give us Planetal and Claudine, putting us into position for our big turn.
Kamui damage checks the first trigger of the game, but it's a stand--he's now at 3 damage to 1 and +0 card advantage to +0, reversing the overall lead. This is essentially a back-and-forth tug that's going to go back to him in a turn, and until it's interrupted by a big play (or triggers) it will continue as such.
Kamui: The great Kamui rides...Asura Kaiser!
Asura Kaiser is a card built around early game design. It made a lot of sense in 2011, where it shared the format with Dragon Monk Goku and Crimson Butterfly Bridgette. In a format without cross ride, break ride, legion, or stride, there really was nothing to do with grade 3s you had in hand but discard them for Gojo or Iseult clones. These types of boss cards introduced effectively 7 more triggers to your deck, giving a passive benefit to make up for the poor drive check those grade 3s represented, but even in limit break format those benefits were becoming questionable. Running a card of this type effectively surrenders control of the deck to chance, setting up effects that you don't know are actually going to go off, and which may never happen. Dimension Police tried to make this into a kill mechanic you could set up reliably, but the real benefit of that was that the opponent had to guard as though your effects were always going to happen, effectively duping them into destroying themselves.
Asura gives us our limit break, and we damage into a draw trigger.
Break ride into Planetal, and superior call Storm for a booster. We can't set up another 21k column this turn with our current hand, but we can push Kamui to or near defeat.
Kamui gets his heal at the wrong time, taking our unboosted rearguard attack.
Planet is swinging for 34k 2 crit; Kamui guards with a 10k and two 5s, bringing him up to 41 for a two-pass.
Check 1 is a critical trigger. With Kamui at 4 damage, if this were any other trigger type then I would have every incentive to bank it on Planetal, as the second check only matters at this stage of the game if it is a crit. But since it's a crit, and I already know he's down to guarding with 5ks, I can instead safely put it all on my remaining Claudine, which at worst will take every card in his hand plus his intercept to block--and at best, will finish him if we get a second trigger. If it doesn't finish him off, then he has no hand to attack us with, and we're at a net +3 to his overall -6, an unrecoverable difference of nine cards. We have already won the game right here and now.
Check 2 is a Claudine.
As predicted, Kamui only has 5k shields left in hand, forcing him to empty everything on this defense or die. There is no coming back from manually guarding our breakride turn, at least not in Asura.
On his final turn Kamui topdecks a King of Sword. I take the damage to prevent him from healing on his offensive drive checks, then no-pass his vanguard with two 10ks.
Kamui drive checks a Death Metal Droid, causing both Asura Kaiser and Death Army Guy to meet their check timing; Guy stands, and Kaiser stands King of Sword. Unfortunately, his second check is also Death Metal Droid, which is completely redundant in this circumstance and also seals his fate.
Putting down any booster now guarantees that Kamui will take a sixth damage, and if he heals, a seventh. With only a single intercept, he cannot stop even one attack this turn.
Kamui: It's my loss...
750 VP for winning, 50 for limit breaking, 100 for break riding, 100 for breaking 30k power, and a Hungry Dumpty.
Kamui: I-I lost...So you didn't just beat Kai by luck.
Ren: As expected, you're very strong. I'm glad we took him in~
Kamui: I acknowledge your strength. This here is proof of that.
We get a Jetraizer for beating Kamui.
Kamui: Let's fight again some time. See you around!
Showing posts with label nintendo 3ds. Show all posts
Showing posts with label nintendo 3ds. Show all posts
Thursday, June 8, 2017
Saturday, March 15, 2014
News: World Champion Almeida Stewart Wins BeNeLux Tournament with Genovius, Lock on Victory to Include Over 2300 Cards
The latest BeNeLux tournament concluded on March 9th early this week, with reigning world champion Almeida Stewart taking first place using an Aqua Force deck atypical of the BT12-on format. The BeNeLux tournaments are a line of unofficial competitions organized by the joint vanguard community of Belgium, the Netherlands and Luxembourg. Although open to being held in any of the three countries' major cities, it is typically held in Antwerp, Belgium on a monthly to bimonthly basis; due to its relatively high turnout in the range of ~30 persons minimum, it has been nicknamed the VGCS of BeNeLux.
In total there were 35 participants, low compared to the normal turnout of a Japanese CS but on par with other large tournaments in Europe and the unofficial ARG tournaments in the United States. The March BeNeLux was held in the Outpost Gamecenter of Antwerp and lasted 6 rounds, with second place going to Dylan Kneip playing a Raging Form Dragon deck. The top 8 were as follows;
Stewart ran three copies of Penguin Soldier for its soulblast-and-draw skill, reasoning that with the deck's break ride he would always have four cards in the soul to use two of the Penguins later on.
His main strategy was to break ride Genovius over Transcore Dragon; attacking with both rearguard lanes first would bring the opponent to 5 damage, Transcore's skill would force the opponent to discard a card just to be able to guard in the first place to ensure a -3 even if they had a perfect defense card, and Genovius' persona blast would stand both rearguard columns to ensure that he would have two more attacks waiting to receive any trigger checks.
The maneuver became even more dangerous if the opponent was already at 5 damage, where any one of the five attacks would win the game. For endgame purposes Stewart ran a tech copy of Blue Storm Supreme Dragon Glory Maelstrom, using Glory Maelstrom's ultimate break to prevent the opponent from using perfect defense cards while increasing his own power. The decision synergized well with his focus on draw power and grade security. You can jump to the decklists directly by searching the page for [MBNL]
Meanwhile more details on the upcoming sequel to the Nintendo 3DS game Ride to Victory, Cardfight!! Vanguard Lock on Victory, have just come out through an Amazon listing. Announced last December, the sequel will feature over 2300 cards, support both local and internet play, and allow the sending of messages to other players after concluding a cardfight. Lock on Victory will also come packaged with four copies of Setting Sun Star-vader Darmstadtium, each foiled as an R-rarity card.
Retailing for 5229 JPY (approx. 52 USD) the game is scheduled for a June 5th release in Japan, will introduce four new protagonists and will allow the player to attend a high school of their choice from the anime series, between Kai Toshiki's Hitsue High, Sendou Aichi's Miyaji Academy, and Suzugamori Ren's Fukuhara High School. Recent issues of Monthly Bushiroad magazine have also shown Reversed cardfighters appearing, with Naoki and Koutei making use of their Vowing Saber Dragon and “Я” Daiyusha decks respectively.
Although past campaigns to bring the first game over have not succeeded, Bushiroad was responsive to fans' initial requests for FuRyu's game to be translated for the western markets, to the point that internal talks had begun by the time of Anime Expo 2013. As Ride to Victory was never designed with an international release date in mind, there may yet be hope for its sequel.
March BeNeLux Tournament [MBNL]
First Place: Almeida Stewart
Grade 0
x1 Starting Ripple, Alecs (FV)
x2 Ice Floe Angel HT
x2 Medical Officer of the Rainbow Elixir HT
x4 Pyroxene Communications Sea Otter DT
x4 Jet-Ski Rider CT
x4 Supersonic Sailor CT
Grade 1
x4 Silent Ripple, Sotirio
x4 Mercenary Brave Shooter
x4 Emerald Shield, Paschal
x3 Light Signals Penguin Soldier
Grade 2
x4 Rising Ripple, Pavroth
x4 Twin Strike Brave Shooter
x2 Tear Knight, Lucas
Grade 3
x4 Thundering Ripple, Genovius
x3 Blue Flight Dragon, Transcore Dragon
x1 Blue Storm Supreme Dragon, Glory Maelstrom
Second Place: Dylan Kneip
Grade 0
x1 Creeping Dark Goat (FV)
x4 Healing Revenger HT
x4 Freezing Revenger DT
x2 Abyss Freezer DT
x4 Grim Revenger CT
x2 Revenger, Air Raid Dragon CT
Grade 1
x4 Revenger of Darkness, Mac Lir
x4 Barrier Troop Revenger, Dorint
x2 Sacrilege Revenger, Baal-berith
x4 Transient Revenger, Masquerade
Grade 2
x4 Blaster Dark Revenger
x3 Dark Cloak Revenger, Tartu
x4 Nullity Revenger, Masquerade
Grade 3
x4 Revenger, Raging Form Dragon
x4 Illusionary Revenger, Mordred Phantom
In total there were 35 participants, low compared to the normal turnout of a Japanese CS but on par with other large tournaments in Europe and the unofficial ARG tournaments in the United States. The March BeNeLux was held in the Outpost Gamecenter of Antwerp and lasted 6 rounds, with second place going to Dylan Kneip playing a Raging Form Dragon deck. The top 8 were as follows;
Stewart's decklist emphasized better than average draw power, speed and consistency. The core of it used the Ripple evolution cards for ride security to search out Pavroth or Genovius, with the grade 1 and 2 Brave Shooter support for base 10000 and 12000 attackers that allowed better early aggression. This also worked well with Pavroth's ability to stand and power up a rearguard in the midgame, turning Twin Strike Brave Shooter into a base 15000 attacker on the second strike.1. Aqua Force (Thundering Ripple Genovius, played by Almeida Stewart)2. Shadow Paladin (Revenger Raging Form Dragon, played by Dylan Kneip)3. Pale Moon (Silver Thorns)4. Gold Paladin (Spectral Duke Dragon)5. Narukami (Eradicators)6. Link Joker (Nebula Lord Dragon)7. Royal Paladin (Sanctuary Guard Dragon and Fang of Light Garmore)8. Gold Paladin (Ezel)
Stewart ran three copies of Penguin Soldier for its soulblast-and-draw skill, reasoning that with the deck's break ride he would always have four cards in the soul to use two of the Penguins later on.
His main strategy was to break ride Genovius over Transcore Dragon; attacking with both rearguard lanes first would bring the opponent to 5 damage, Transcore's skill would force the opponent to discard a card just to be able to guard in the first place to ensure a -3 even if they had a perfect defense card, and Genovius' persona blast would stand both rearguard columns to ensure that he would have two more attacks waiting to receive any trigger checks.
The maneuver became even more dangerous if the opponent was already at 5 damage, where any one of the five attacks would win the game. For endgame purposes Stewart ran a tech copy of Blue Storm Supreme Dragon Glory Maelstrom, using Glory Maelstrom's ultimate break to prevent the opponent from using perfect defense cards while increasing his own power. The decision synergized well with his focus on draw power and grade security. You can jump to the decklists directly by searching the page for [MBNL]
Meanwhile more details on the upcoming sequel to the Nintendo 3DS game Ride to Victory, Cardfight!! Vanguard Lock on Victory, have just come out through an Amazon listing. Announced last December, the sequel will feature over 2300 cards, support both local and internet play, and allow the sending of messages to other players after concluding a cardfight. Lock on Victory will also come packaged with four copies of Setting Sun Star-vader Darmstadtium, each foiled as an R-rarity card.
Retailing for 5229 JPY (approx. 52 USD) the game is scheduled for a June 5th release in Japan, will introduce four new protagonists and will allow the player to attend a high school of their choice from the anime series, between Kai Toshiki's Hitsue High, Sendou Aichi's Miyaji Academy, and Suzugamori Ren's Fukuhara High School. Recent issues of Monthly Bushiroad magazine have also shown Reversed cardfighters appearing, with Naoki and Koutei making use of their Vowing Saber Dragon and “Я” Daiyusha decks respectively.
Although past campaigns to bring the first game over have not succeeded, Bushiroad was responsive to fans' initial requests for FuRyu's game to be translated for the western markets, to the point that internal talks had begun by the time of Anime Expo 2013. As Ride to Victory was never designed with an international release date in mind, there may yet be hope for its sequel.
March BeNeLux Tournament [MBNL]
First Place: Almeida Stewart
Grade 0
x1 Starting Ripple, Alecs (FV)
x2 Ice Floe Angel HT
x2 Medical Officer of the Rainbow Elixir HT
x4 Pyroxene Communications Sea Otter DT
x4 Jet-Ski Rider CT
x4 Supersonic Sailor CT
Grade 1
x4 Silent Ripple, Sotirio
x4 Mercenary Brave Shooter
x4 Emerald Shield, Paschal
x3 Light Signals Penguin Soldier
Grade 2
x4 Rising Ripple, Pavroth
x4 Twin Strike Brave Shooter
x2 Tear Knight, Lucas
Grade 3
x4 Thundering Ripple, Genovius
x3 Blue Flight Dragon, Transcore Dragon
x1 Blue Storm Supreme Dragon, Glory Maelstrom
Second Place: Dylan Kneip
Grade 0
x1 Creeping Dark Goat (FV)
x4 Healing Revenger HT
x4 Freezing Revenger DT
x2 Abyss Freezer DT
x4 Grim Revenger CT
x2 Revenger, Air Raid Dragon CT
Grade 1
x4 Revenger of Darkness, Mac Lir
x4 Barrier Troop Revenger, Dorint
x2 Sacrilege Revenger, Baal-berith
x4 Transient Revenger, Masquerade
Grade 2
x4 Blaster Dark Revenger
x3 Dark Cloak Revenger, Tartu
x4 Nullity Revenger, Masquerade
Grade 3
x4 Revenger, Raging Form Dragon
x4 Illusionary Revenger, Mordred Phantom
Friday, February 21, 2014
News: Sixteenth Booster Set "Legion of Dragons and Blades" Announced, Lock on Victory New Character Profiles
The first booster set of Cardfight!! Vanguard's fourth season, Legion Mate, is scheduled to go on sale in Japan on May 16th. VG-BT16: Legion of Dragons & Blades (竜剣双闘 Ryuukensoutou "Dragon and Sword Fighting Together") will feature cards for the Royal Paladin, Narukami, Nova Grappler, Dimension Police, Spike Brothers and Neo Nectar clans, and will feature cards used by Kai Toshiki supporting the new "Legion" system. Additionally, BT16 will introduce a new rarity above or on the same level as Special Parallel, Legion Rare. The set size will be the same as BT09-BT15, 102 cards with 8 RRR, 12 RR, 22 R and 60 C cards, but with the addition of 2 LRs. The set will feature one reprint, thought to be Blaster Blade Seeker from TD14. Like in Seeker of Hope and Brawler of Friendship, the cover art for Legion of Dragons & Blades is a single continuous piece, lending to the interpretation that its two cover cards will interact in a way similar to Blaster Blade Seeker and Sacred Wingal in TD14. What has captured the imaginations of both Japanese and international fans alike is the cover dragon's resemblance to the boss card of the Shadow Paladin clan, Phantom Blaster Dragon, and his past incarnation from the Cardfight!! Vanguard Gaiden: Shining Swordsman manga.
Although Phantom Blaster Dragon was known from the card lores as the former guardian dragon of the United Sanctuary, whose role was assumed by Soul Saver Dragon after his fall to darkness, prior to Gaiden his time as the guardian deity was not shown at length beyond being his motivation for trying to destroy the Sanctuary. Introduced as the "Guardian Saint Dragon, Sing Saver Dragon" (守護聖竜シングセイバードラゴン Shugoseiryuu Shingu Seibaa Doragon) his appearance was visually identical to his later incarnation save for being implied as a white dragon. This was before any kind of official design for Phantom as the guardian dragon had been established however, and Sing Saver's depiction came from Koshimizu Makoto rather than Itou Akira or any of the other more established artists within the franchise.
While many assume that the cover dragon for BT16 is a new incarnation of Soul Saver Dragon, artist NINNIN--known for work on Phantom Blaster Overlord, Vowing Saber Dragon and others--has rendered the unit using Phantom Blaster's iconic tripartite horns, pauldrons and six wings. A similar borrowing of visual appearance was used for creating visual continuity between BT15: Infinite Rebirth's Dragruler Phantom, the most recent incarnation of the Blaster Dragon. This has led to speculation that Legion of Dragon and Blades will feature Sin Saver Dragon as its cover card, either dealing with the history of Cray prior to Phantom Blaster's fall and the civil war, or in some way restoring Phantom from his abyss dragon form.
In other news, the official Cardfight!! Vanguard Lock on Victory website has been updated with detailed character and deck information. Notably while the character section does feature most of the third season's core cast, none of their Reverse cards have been displayed among their key cards despite ample evidence that their Reverses will appear in the game. FuRyu is making an effort to keep the Reverse storyline under wraps for the player base. In addition to the anime characters, the website also features the returning six protagonists from Ride to Victory, along with four new ones. The new characters' profiles have been translated below.
Tenjou Subaru/天城スバル voiced by Gotou Saori/後藤沙緒里 is a "quiet but energetic boy. He's somewhat introverted, but at his best in a fight."
Kusabe Rin/日下部 voiced by Ookubo Rumi/大久保瑠美 is a "neat and tidy girl with a strong heart."
Tachibana Kazuya/橘カズヤ voiced by Hiyama Nobuyuki/檜山修之 is a "mature young man, dependable and with a burning soul."
Kyuujou Erika/久嬢エリカ voiced by Yahagi Sayuri/矢作紗友里 is "a girl with long golden rolls of hair. She's very prideful, but cute while she's at it."
One mistake that did catch Japanese fans' attention is that Kai is mistakenly listed as a first year high school student in the character profiles, when in reality he's in his second year. (Under the Japanese school system, this is equivalent to a Junior in US schools.) Overall Erika and Kazuya have been the best received of the new protagonists with Japanese fans. Readers are encouraged to visit the Lock on Victory website, as an intense amount of foreign traffic may show international interest in an overseas release of the 3DS game.
![]() |
| Left: Guardian Saint Dragon, Sing Saver Dragon (Gaiden.) Right: Phantom Blaster Dragon (First season manga.) |
While many assume that the cover dragon for BT16 is a new incarnation of Soul Saver Dragon, artist NINNIN--known for work on Phantom Blaster Overlord, Vowing Saber Dragon and others--has rendered the unit using Phantom Blaster's iconic tripartite horns, pauldrons and six wings. A similar borrowing of visual appearance was used for creating visual continuity between BT15: Infinite Rebirth's Dragruler Phantom, the most recent incarnation of the Blaster Dragon. This has led to speculation that Legion of Dragon and Blades will feature Sin Saver Dragon as its cover card, either dealing with the history of Cray prior to Phantom Blaster's fall and the civil war, or in some way restoring Phantom from his abyss dragon form.
In other news, the official Cardfight!! Vanguard Lock on Victory website has been updated with detailed character and deck information. Notably while the character section does feature most of the third season's core cast, none of their Reverse cards have been displayed among their key cards despite ample evidence that their Reverses will appear in the game. FuRyu is making an effort to keep the Reverse storyline under wraps for the player base. In addition to the anime characters, the website also features the returning six protagonists from Ride to Victory, along with four new ones. The new characters' profiles have been translated below.
![]() |
| "N-nice to meet you!" |
![]() |
| "Here I come!" |
Kusabe Rin/日下部 voiced by Ookubo Rumi/大久保瑠美 is a "neat and tidy girl with a strong heart."
![]() |
| "Now what will you do here, with limits you can't cross?" |
Tachibana Kazuya/橘カズヤ voiced by Hiyama Nobuyuki/檜山修之 is a "mature young man, dependable and with a burning soul."
![]() |
| "So, have you prepared yourself?" |
Kyuujou Erika/久嬢エリカ voiced by Yahagi Sayuri/矢作紗友里 is "a girl with long golden rolls of hair. She's very prideful, but cute while she's at it."
One mistake that did catch Japanese fans' attention is that Kai is mistakenly listed as a first year high school student in the character profiles, when in reality he's in his second year. (Under the Japanese school system, this is equivalent to a Junior in US schools.) Overall Erika and Kazuya have been the best received of the new protagonists with Japanese fans. Readers are encouraged to visit the Lock on Victory website, as an intense amount of foreign traffic may show international interest in an overseas release of the 3DS game.
Saturday, February 8, 2014
News: Lock on Victory to Introduce New Protagonists and Trial Decks, Link Joker and Nouvelle Vague Top in Third Tachikawa VGCS
![]() |
| Caption: "No way this Naoki is!?" |
Preview images have also shown the Hotblooded protagonist Ryouta, fighting a Reversed Ishida Naoki using a Vowing Saber Dragon deck. Lock on Victory's original storyline will apparently feature the Reverse subplot from the anime, but as the player themselves will be able to use Link Joker and Reverse cards from the real-world boosters sets, it's unknown just how the storyline will flow.
Lock on Victory will also feature ten new trial decks, making more options accessible to the player from the beginning of the game. The names of these game-unique TDs have been translated below.
Angel Feather "Aid of the Angels" (Tenshi no Kyuusai 天使の救済)Two of Lock on Victory's protagonists made a recent cameo in episode 158 of the anime, with Luna and Ryouta wearing Hitsue and Miyaji uniforms. Although most promotional materials for the game have focused on Miyaji, Luna has now been shown wearing each of the three schools' uniforms, Fukuhara during the initial LOV conference, Hitsue in the anime, and Miyaji in Monthly Bushiroad.
Tachikaze "Supreme Dragon of the Ancient Past" (Taiko no Haryuu 太古の覇竜)
Murakumo "Spikes of the Hidden Army" (Onimtsu no Ningun 隠密の忍軍)
Dark Irregulars "Twilit Superhuman" (Yoiyami no Inousha 宵闇の異能者)
Pale Moon "Circus of the Moonlit Night" (Tsukiyo no Kijutsudan 月夜の奇術団)
Spike Brothers "Lawless Noisemakers" (Muhou no Bakusou 無法の爆走)
Granblue "Attack of the Ghost Ship" (Shingeki no Yuureisen 進撃の幽霊船)
Megacolony "Indomitable Mutant Insects" (Fukutsu no Kaichuu 不屈の怪虫)
Great Nature "The Wisdom of Beasts" (Hyakujuu no Eichi 百獣の叡智)
Neo Nectar "Eternity of Nature" (Yuukyuu no Daishizen 悠久の大自然)
In other news, the third Tachikawa VGCS has just come to a close, with Link Joker and Nouvelle Vague cardfighters take first and second place. Tournament organizer Kohaku reported that in spite of the bad weather--the Tachikawa area saw snowfall throughout the 8th--the CS still saw 86 participants attending out of their projected 96. Third and fourth place went to Nouvelle and Minerva cardfighters respectively, while fifth through eighth to another Nouvelle fighter and two Blaukluger players. Decklists are expected to go up within the week.
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