Showing posts with label sanctuary guard regalie. Show all posts
Showing posts with label sanctuary guard regalie. Show all posts

Thursday, August 6, 2015

News: Machining Legion, Sanctuary Guard Support Premiered in Monthly Bushiroad Magazine

August 6th, 2015. Approximately twenty-four hours prior to street date, fans have leaked images from the most recent issue of Monthly Bushiroad magazine, revealing an upcoming legion as well as reprint for the Machining subclan in G-BT04: Soul Strike Against the Supreme. A remake of Machining Stag Beetle from Comic Style Vol. 1, the legion combines improved superior call with power gain, and being able to paralyze the opponent's rearguards to prevent them from standing. The issue also unveiled new units specifically designed for the Sanctuary Guard Regalie deck, and Angel Feather breakstride support from G-BT04. The issue also revealed that the existing Machining legion, Machining Tarantula mk II, will be reprinted in G-BT04, and that the promotional card "Blaster Rapier, Lola" from Koshimizu Makoto's Swordsman of Light manga will be packaged with next month's issue.

Machining Scorpio mkII
ACT (Vanguard circle): Once per turn: [Counterblast 1, choose a card with a same name as a unit on your vanguard circle, discard it] If this unit is in legion, choose up to three cards from our soul with "Machining" in their card name, call them to separate rearguard circles as rest, during this turn, increase this unit's power. The increment is equal to the combined power of all units called by this effect.
ACT (Vanguard circle): Once per turn: [Choose one of your rearguards with "Machining" in its card name, put it into your soul] Choose one of your rearguards, stand it, choose one of your opponent's rearguards, during your opponent's next stand phase, that unit cannot stand.

Machining Mosquito mkII
CONT (Rearguard circle): During your turn, if you have a "Machining" vanguard, and if your opponent's vanguard and rearguards are all at rest, this unit gets Power +2000, and "AUTO (Rearguard circle): Once per turn: When this unit's attack hits a vanguard, choose one of your other rearguards, stand it, choose one of your opponent's rearguards, during your opponent's next stand phase, that unit does not stand."

Jumpgal
AUTO: Forerunner
CONT (Rearguard circle): Generation Break 1: If you have two or more other grade 1 or less rearguards, and if this unit is in your frontrow, this unit gets Power +5000, and Intercept.

Archer of the Sanctuary
AUTO (Rearguard circle): When this unit attacks, if you have a vanguard with "Sanctuary Guard" in its card name, during that battle, this unit gets Power +2000.
AUTO: [Counterblast 2] When this unit is placed on a rearguard circle, if you have a vanguard with "Sanctuary Guard" in its card name, you may pay the cost. If you do, search your deck for up to one grade 1 or less card, call ti to a rearguard circle, and shuffle that deck.

Black Shiver, Gavriil
AUTO (Vanguard circle): Generation Break 2: When one of your cards is put into the damage zone, during that turn, this unit gets "CONT (Vanguard circle): All of your units in your frontrow get Power +2000."
AUTO (Vanguard circle): [Counterblast 1] During your turn, when your G unit strides, you may pay the cost. If you do, look at three cards from the top of your deck, choose one, and put it into your damage zone face-up. Put the remaining cards on the bottom of your deck in any order, and choose a face-up card from your damage zone, call it to a rearguard circle, during that turn, that unit gets Power +2000.

Gavriil's generation break 2 and stride bonus skill amasses their past boss cards Chief Nurse Shamsiel and Circular Saw Kiriel into a single card, providing a powerful alternative deck to Celestials that can even gain power bonuses during the opponent's turn when damage is checked, or swapped through the guard circle of Nociel. Her name comes from the Russian reading of Gabriel; in Japanese Gavriil is transliterated as ガウリール while Gabriel is ガブリエル.
Soul Strike Against the Supreme will launch in Japan on August 28th, and in the United States on October 2nd.

Sunday, June 14, 2015

News: Narukami Fighter Wins Dolce Cup, Yamato CS Decklists

Original photo by @vg_dolce
Kanazawa Workers' Plaza, Ishikawa prefecture, Japan. Twenty-one hours ago the Dolce Cup finished its run, with first place at the tournament taken by "Thermos," playing Narukami. Second place went to Bill playing Shadow Paladin, third place to Fujimaru and fourth place Mopii, both also playing Shadow Paladin decks. No decklists for the finalists have been given as of yet, but a complete breakdown of the participants by clan is available below. Shadow Paladin was the most played clan of the tournament, accounting for 25% of all decks played, with Royal Paladin as its closest runner-up at 15%.

Original photo by @vg_dolce
First place at the tournament won three boxes of Sovereign Star Dragon and a rubber playmat custom made for the Dolce Cup. (Pictured above) Round 1 began at 10:00 AM JST, with the finals being completed by 4:00 PM that day. Both the three opening elimination rounds and the tournament finals used a best-of-one format with a 30-minute time limit. Reaching time resulted in a mutual loss for both cardfighters.
VG Dolce Cup Deck Breakdown (47 participants in total)
12 Shadow Paladin
7 Royal Paladin
4 Neo Nectar
3 Gold Paladin
3 Kagerou
3 Link Joker
2 Murakumo
2 Nova Grappler
2 Great Nature
2 Aqua Force
1 Genesis
1 Angel Feather
1 Narukami
1 Dimension Police
1 Dark Irregulars
1 Gear Chronicle
1 Bermuda Triangle
Decklists from the Dolce Cup are not yet available, but the results of the Yamato CS have been made public through the tournament's organizational site. First-place team Suddenly Sussan was lead by Sanctuary Guard cardfighter Chris, and captained by Pitarui--organizer of the regular Pitarui VGCS tournaments--playing Phantom Blaster “Abyss,” with the team's eponymous fighter Sussan taking up Dragonic Overlord “The X” for the tournament. These three decks have emerged as some of the most prominent matchups of the Sovereign Star Dragon-on format, with Sanctuary Guard in particular being a breakout deck among Royal Paladin cardfighters due to how it can seamlessly integrate Jewel Knight and generation break support to overwhelming effect.

Although its contemporary contender Thing Saver Dragon will likely never disappear from the game entirely, for the time being Sanctuary Guard has against all odds come out as the dominant Royal Paladin deck. The addition of Sanctuary Guard Guarantee has given the deck stable grade 3 options for meeting the specific-heart criteria of Regalie; seeing as Guarantee is currently in circulation as part of Cardfight Pack Vol. 13 in the English-language format, his price internationally is likely to increase in face of these results.

Pitarui's “Abyss” deck notably omits the original Blaster Dark Revenger that was once a staple of Shadow Paladin builds, in favor of running both Macart and Macha. This reflects developing the strategies surrounding Phantom Blaster “Diablo;” as cardfighters have become more conscientious of “Diablo's” skill, and are maintaining larger fields accordingly, it is proving increasingly impractical for Revenger cardfighters to focus on emptying their opponent's rearguard circles to make “Diablo's” attack unblockable.

The Revenger gameplan has thus shifted towards taking advantage of the opponent fielding more cards than necessary in order to have retire targets for “Diablo,” by legioning with “Abyss” while their handsize is low from calling so many units. Macart and Macha better support this play style by superior calling Revenger grade 1s for “Abyss” to retire. Blaster Dark Revenger is not the only card to vanish from the deck, as the once-ubiquitous Mordred Phantom and Black-winged Swordbreaker have all but been eradicated from Shadow Paladin play. The soul once dedicated to Swordbreaker now goes to Aurageyser Dragon and Dark Heart Trumpeter, while Mordred has been abandoned for Blaster Dark “Diablo” due in part to the necessity of a Blaster vanguard for Trumpeter and Charon's skills to go off. Without a Blaster grade 3, Charon can't be used as a retire target for Aurageyser, leaving only David to build a net +1 off of in the early to midgame.

Sussan's deck sticks out, as they are one of the few cardfighters to stick by Dragonic Overlord “The X” in the post-legend deck format. Kagerou had all but disappeared from professional play shortly after the deck's Japanese launch date, yet Sussan played it with very few modifications to the deck. At present “The X” is sustained by his Fighter's Collection 2015 stride, Dragonic Overlord “The Ace,” which unlike “The X's” mate, the End, is an offensive rather than defensive stride that can restand regardless of whether or not it hits in exchange for requiring specific discard targets and being a net -1 rather than net neutral or net positive.

The VGCS tournaments are a series of unofficial tournaments organized by fans and cardshops. Unlike Bushiroad's official tournaments, most VGCS events are done using a best-of-three, Swiss tournament model. Turnout is typically 70-80 persons, but some events see 100 or more participants, all of whom compete using pseudonyms and internet handles rather than their real names as in official events.

The VGCS model of fan-organized play has begun to gain popularity internationally, with the bi-monthly BeNeLux tournaments serving as their European equivalent, and there are now similar grassroots organizations emerging in the United States like the ARG Circuit series tournaments.

Today's article was made possible by the donations of our patrons at Patreon. Cardfight Pro is funded by public contributions from readers like you. 

Yamato CS First Place Team: Suddenly Sussan/突然のすっさん (Totsuzen no Sussan)
Foreward: Chris/クリス
Grade 0
x1 Shining Knight, Millius (FV)
x4 Jewel Knight, Hilmy HT
x2 Devoting Jewel Knight, Tabitha DT
x4 Jewel Knight, Noble Stinger CT
x4 Blazing Jewel Knight, Rachelle CT
x2 Bringer of Dreams, Belenus CT
Grade 1
x4 Holy Knight Guardian
x4 Heat Wind Jewel Knight, Cymbeline
x4 Laurel Knight, Sicilus
x1 Jewel Knight, Sabremy
x1 Hidden Sage, Miron
Grade 2
x4 Jewel Knight, Swordmy
x3 Knight of Twin Sword
x2 Starlight Violinist
x2 Transmigration Knight, Brede
x1 Earth Elemental, Pokkle
Grade 3
x4 Sanctuary Guard Dragon
x3 Sanctuary Guard Guarantee
Grade 4 (Generation Zone)
x1 Shrouded Divine Knight, Gablade
x3 Holy Dragon, Sanctuary Guard Regalie
x2 Holy Dragon, Saint Blow Dragon
x1 Miracle Element, Atmos
x1 Great Sage of Contradiction, Jirron

Midfighter: Sussan/すっさん
Grade 0
x1 Red Pulse Dracokid (FV)
x4 Dragon Monk, Genjo HT
x4 Gattling Claw Dragon DT
x3 Magnum Shot Dracokid CT
x1 Lizard Soldier, Goraha CT
x4 Dragon Knight, Janat CT
Grade 1
x4 Protect Orb Dragon
x4 Lava Flow Dragon
x3 Dragon Monk, Gojo
x2 Calamity Tower Wyvern
Grade 2
x4 Burning Horn Dragon
x4 Dragonic Burnout
x2 Dragon Knight, Jabad
x1 Perdition Dragon Knight, Sabha
Grade 3
x4 Dragonic Overlord “The X”
x4 Dragonic Overlord the End
x1 Dragonic Blademaster
Grade 4 (Generation zone)
x1 Divine Dragon Knight, Mahmud
x1 Divine Dragon Knight, Mustafa
x2 Imperial Flame Dragon King, Root Flare Dragon
x4 Supreme Heavenly Emperor Dragon, Dragonic Overlord “The Ace”

Captain: Pitarui/ぴたるい
Grade 0
x1 Cutting Edge Knight, David (FV)
x4 Healing Revenger HT
x2 Freezing Revenger DT
x4 Grim Revenger CT
x4 Revenger, Air Raid Dragon CT
x2 Revenger, Wounded Angel CT
Grade 1
x4 Karma Collector
x4 Transient Revenger, Masquerade
x3 Pitch Black Sage, Charon
x2 Knight of Yearning, Branwen
x1 Dark Heart Trumpeter
Grade 2
x4 Blaster Dark Revenger “Abyss”
x4 Fighting Spirit Revenger, Macart
x3 Dark Night Maiden, Macha
Grade 3
x3 Blaster Dark “Diablo”
x1 Supremacy Dragon, Claret Sword Dragon
x4 Revenger, Phantom Blaster “Abyss”
(Generation zone unlisted)

Saturday, June 13, 2015

News: Sanctuary Guard and Kagerou Top Yamato CS, Murakumo in Second

Original photo by @kaki_excel
Original photo by Hachioji Culture
June 13th 2015, Koyasu civic center, Hachioji. First place at the Yamato Championship team tournament has been taken by Team Suddenly Sussan, running Kagerou, Shadow Paladin and Sanctuary Guard Dragon decks. Second place at the team tournament was taken by Team Nameko, running Kagerou, Shadow Paladin and Murakumo decks. The final set between team captains Battle Dome (Dragonic Overlord  “The X”) and Sussan (“The X”) were streamed live to Twitcasting, and recordings of the final set are provided below. So far only the Murakumo decklist has been uploaded to the web, with the remaining lists and tournament breakdown likely to come out of the woodwork within the next few days.

While this is the first major tournament that Murakumo has topped in, by this time Sanctuary Guard has settled in as a firm part of the Japanese game. Sanctuary Guard placed first at the Hakata VGCS earlier this week, despite Revenger cardfighters accounting for nine of the top sixteen decks. Prior to that, the deck had been used by the fourth-place cardfighter at the 193 Meieki Shop CS, a 64-person tournament held in early April. The deck's popularity as a rogue owes to the specific-heart stride it received in Fighter's Collection 2015, Sanctuary Guard Regalie. A renovated version of Royal Paladin's ancient Cosmo Dragon strategy, Regalie continuously endows the entire frontrow with +3000 power for every grade 1 or less rearguard in play. Regalie is not mutually exclusive with Jewel Knight support, so this allows for easy abuse of Swordmy, Tracie and Cymbeline in addition to genericized generation break support like Knight of Twin Sword.

With Tracie as a standalone 21000~31000 power attacker, and Knight of Twin Sword and Starlight Violinist to superior call one another in the battle phase, the Sanctuary deck has taken off as an overwhelming serial attack strategy that can also make maximum use of stand triggers after forcing the opponent to a high damage count with Samuel on a previous turn. The Sanctuary-Jewel Knight hybrid overwhelms assaults opponents with multiple high-power rearguard attacks without needing to dedicate to large single turns like in Thing Saver, creating an innovative fusion of disparate strategies that has just the right characteristics to thrive in the current format.

Meanwhile the Murakumo deck in second place is an entirely new breed; by appropriating the Magatsu revival legion purely for its legion functionality, the Murakumo cardfighter was able to cycle units back into the deck so that they could be targeted for same-name superior call skills even if they had already been removed beforehand. In the process they also gained access to Kuzunoha, a promotional grade 2 from last year's legion festival that can clone any other allied rearguard if the vanguard is in legion. The current incarnation of Murakumo specializes in a mixture of superior calling and then adding cards directly to the hand, keeping them on the field or sending them to the bottom of the deck at different stages of the fight, to build up both a strong offense and defense across multiple turns that can alternatively hide in the deck from retire or lock skills, or satisfy the retire condition of opposing Phantom Blaster “Diablo” strides.


Battle Dome (“The X”) versus Sussan (“The X”)
Game 1: http://us.twitcasting.tv/yamato03_16/movie/176155473
Game 2: http://us.twitcasting.tv/yamato03_16/movie/176163657
Game 3: http://us.twitcasting.tv/yamato03_16/movie/176170081
GmfWingal, winner of the first Sakura CS, reported going to the tournament and playing a Messiah deck, going 4-0 versus an opponent that did not show up, Revenger, Link Joker and Kagerou cardfighters, then in the top cut winning 2-1 against Great Nature in the top cut and losing 1-2 versus Kagerou. Link Joker's lack of presence in the finals is conspicuous, as the deck was highly anticipated prior to this, and the cards necessary to play it have jumped up to exorbitant prices in the lead-up to the current batch of tournaments. White Dwarf Lady Battler is the most egregious case by far, currently a 3000 yen promotional card--the currency equivalent of $24 per copy, more than Japanese Phantom Blaster “Abysses” go for.

Third place at the Yamato CS was taken by Team Deaspan running Kagerou, Shadow Paladin and Thing Saver, while fourth place went to Team Saitou (abbreviated name) running Kagerou, Shadow Paladin and Sanctuary Guard. Full decklists for all teams and a breakdown of the tournament results are pending.

The VGCS tournaments are a series of unofficial tournaments organized by fans and cardshops. Unlike Bushiroad's official tournaments, most VGCS events are done using a best-of-three, Swiss tournament model. Turnout is typically 70-80 persons, but some events see 100 or more participants, all of whom compete using pseudonyms and internet handles rather than their real names as in official events. The VGCS model of fan-organized play has begun to gain popularity internationally, with the bi-monthly BeNeLux tournaments serving as their European equivalent, and there are now similar grassroots organizations emerging in the United States like the ARG Circuit series tournaments and the King of Cardfight competition in the American midwest.

Today's article was made possible by the donations of our patrons at Patreon. Cardfight Pro is funded by public contributions from readers like you.

Yamato CS Second Place Decklist
Grade 0
x3 Kusarigama Stealth Rogue, Onifundou (FV)
x4 Stealth Fiend, Yukihime HT
x2 Stealth Dragon, Hiden Scroll ST
x4 Stealth Beast, Cat Devil CT
x4 Stealth Beast, Moon Edge CT
x2 Dirk Stealth Rogue, Yaiba CT
Grade 1
x4 Stealth Fiend, White Heron (G-Sentinel)
x4 Gateway Stealth Rogue, Ataka
x4 Stealth Fiend, Lake Diver
x1 Stealth Fiend, Oborocart
Grade 2
x4 Stealth Dragon, Rune Star
x4 Overseas Stealth Rogue, Tokubei
x2 Transformation Stealth Rogue, Kuzunoha
Grade 3
x4 Covert Demonic Dragon, Magatsu Typhoon
x3 Covert Demonic Dragon, Magatsu Storm
x2 Fathoming Stealth Rogue, Yasuie
Grade 4 (Generation Zone)
x4 Ambush Demonic Stealth Dragon, Homura Raider
x3 Ambush Demonic Stealth Rogue, Kagamijin
x1 Beauty of Light Snowfall, Shirayuki