Showing posts with label ravenous dragon gigarex. Show all posts
Showing posts with label ravenous dragon gigarex. Show all posts

Sunday, June 24, 2018

Today's Card Analysis: Ravenous Dragon Gigarex and Fierce Claw Dragon Laceraterex

 
The Japanese Cards of the Day for June 25th, 2018, are Tachikaze's VR and an R from V-Extra Booster 01: The Destructive Roar, Ravenous Dragon Gigarex and Fierce Claw Dragon Laceraterex.
Ravenous Dragon, Gigarex
AUTO [Vanguard Circle]: When it attacks, put up to 1 card from the top of your deck face-down as an Equip Gauge on each of your rearguards. This unit gets Power +5000 for each of your rearguards until the end of that battle.
ACT [Vanguard Circle]: [Discard 5 Equip Gauges] 3 of your front row rearguards get Power +5000 until end of turn, and if the number of cards in your opponent's damage zone is 4 or less, deal 1 damage to their vanguard.
Gigarex, at one time the inarguable worst Triple Rare in the original game, has been upgraded into an incredible boss card that acts both as an engine for their Equip Gauge-based draw skills and a means of pushing the opponent to higher damage thresholds. In combination with Sonic Noa or Savage Raider you can load a Blightops with 2 Equip Gauges using Gigarex, then retire Blightops via Noa, a rearguard Deathrex, or Refilstego, to add those 2 Equip Gauges to hand and score a +1 to +2 in card advantage depending on which unit you retire Blightops with.

While Gigarex's first skill is a setup ability, his second skill is a devastating finisher that deals direct damage to the opponent by removing your rearguards' Equip Gauges as a cost. Note that this skill isn't once-per-turn, so if you have 10 Equip Gauges in play you can deal 2 damage to the opponent and give +10k to the front row rearguards, though that's extremely hard to pull off. However, because the card does not negate the effects of the triggers damage checked in this way, the skill can backfire on you by giving the opponent more power than you gain through using it should they damage check a trigger. (Bearing in mind that triggers are +10k now and Gigarex only gives +5k.) Also note that Gigarex is designed to synergize with the additional Accel Circles as much as possible by buffing them with his second skill rather than focusing on his normal rearguard circles, and his first skill allows him to power up based on having additional Accels in play.

Fierce Claw Dragon, Laceraterex
AUTO [Rearguard Circle]: When placed from hand, you may put the top 1 card of your deck face-down as this unit's Equip Gauge.
AUTO: When retired from Rearguard Circle, [Cost: Soulblast 1] put up to 1 card from this unit's Equip Gauge into your hand.
Meanwhile Laceraterex is akin to Blightops and Raider condensed into a single grade 1, though each skill is less powerful as a result. Because you can only add a single Gauge to hand by retiring Laceraterex, he's effectively a one-for-one trade in most circumstances. Sonic Noa is the only card that can plus off of Laceraterex currently, due to itself being a one-for-one retire-draw, and with much of the Tachikaze deck known to us we probably shouldn't hope for too much more in the department of draw skills. At present there's one Triple Rare, two Single Rares, and several Common slots of the set still unfilled.

The previous Japanese Card of the Day was Spike Bouncer.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Thursday, April 5, 2018

V-EB01: The Destructive Roar card listing

Their roar will destroy the world!
To be updated as new cards are revealed.

Release dates: 06/29/18 (JPN) 08/03/18 (ENG)
MSRP: 300 yen per pack, 3600 yen per box (JPN)
Sneak Peak prerelease date: 07/27/18~07/29/18 (ENG)
The set's tagline is "Their roar will destroy the world!"

Contains cards for Spike Brothers, Tachikaze, and Megacolony. You can build a complete deck for each clan in the set, including First Vanguards and Trigger Units.

Contains 66 types of cards; 3 Vanguard Rare, 6 Triple Rare, 9 Double Rare, 15 Single Rare, and 33 Commons. Further features 3 Special Vanguard Rare and 3 Origin Rares. Each pack contains 7 cards, 2 cards in every pack are Single Rare or higher. 1 display box contains 12 packs.

Each case contains case toppers of Poison Sickle Mutant Deity Overwhelm, Great Villain Dirty Picaro, and Absolute Ruler Gluttony Dogma. These cannot be used in Standard format.

General Seifried (V-EB01/00?)
  • Imaginary Gift: Force
  • Illustrated by HMK84

Ravenous Dragon, Gigarex (V-EB01/00?)
  • Imaginary Gift: Accel
  • Illustrated by DaisukeIzuka

Machining Spark Hercules (V-EB01/00?)
  • Imaginary Gift: Protect
  • Illustrated by ToMo

Machining Stag Beetle (V-EB01/00?)
  • Illustrated by Tanimeso
Tachikaze Triple Rares

Tyrant, Deathrex (V-EB01/004 RRR)
  • Imaginary Gift: Accel
  • AUTO [Vanguard/Rearguard Circles]: When it attacks a vanguard, [Cost: Soulblast 1, retire 1 of your other rearguards] choose 1 of your opponent's rearguards in the front row, retire it, and for every card in the Equip Gauge of the unit retired for this cost, this unit gets Power +10000 until the end of that battle.
Spike Brothers Triple Rares

Juggernaut Maximum (V-EB01/006 RRR)
  • AUTO [Vanguard/Rearguard Circles: When placed, this unit gets Power +10000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul] Search your deck for up to 1 "Juggernaut Maximum", call it to a Rearguard Circle, and shuffle your deck.
  • Imaginary Gift: Force
Megacolony Triple Rares

Machining Mantis (V-EB01/009 RRR)
  • AUTO [Vanguard/Rearguard Circles]: When placed, [Cost: Counterblast 1] look at 6 cards from the top of your deck, reveal up to 1 grade 3 from among them and add it to your hand, shuffle your deck, and this unit gets Power +6000 until end of turn.
Tachikaze Double Rares

Assault Dragon, Blightops (V-EB01/010 RR)
  • AUTO: When it is retired from Rearguard Circle, [Cost: Counterblast 1] put up to 2 cards from this unit's Equip Gauge into your hand.
Sonic Noa (V-EB01/011 RR)
  •  AUTO [Rearguard Circle]: When it boosts a rearguard, place the top card of your deck face-down as the boosted unit's Equip Gauge. 
  • AUTO [Vanguard/Rearguard Circles]: When its attack or an attack it boosts hits a vanguard, [Cost: Retire 1 of your other rearguards] draw 1 card.
Archbird (V-EB01/012 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Spike Brothers Double Rares

Cheer Girl, Marilyn (V-EB01/015 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Megacolony Double Rares

Machining Mantis (V-EB01/017 RR)
  •  AUTO [Vanguard/Rearguard Circle]: When its attack or an attack it boosts hits a vanguard, look at 6 cards from the top of your deck, reveal up to 1 grade 3 from among them and add it to your hand, and shuffle your deck. If you added a card to your hand, and if this unit is on Rearguard Circle, put this unit into your soul.
Paralyze Madonna (V-EB01/018 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Spike Brothers Rares

High Speed, Brakki (V-EB01/025 R)
  • AUTO [Rearguard Circle]: When placed, this unit gets Power +10000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase [Cost: Put this unit into your soul] search your deck for up to 1 "Highspeed Brakki" call it to Rearguard Circle, and shuffle your deck.
Wonder Boy (V-EB01/027 R)
  • AUTO [Rearguard Circle]: When placed, [Cost: Put 1 card other than a grade 1 from your drop zone to the bottom of your deck] This unit gets Power +5000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul, search your deck for up to 1 "Wonder Boy" call it to a Rearguard Circle, and shuffle your deck.

Megacolony Rares

Bloody Hercules (V-EB01/030 R)
  • AUTO [Rearguard Circle]: When placed, [Cost: Soulblast 1] this unit gets Power +6000 until end of turn. 
  • AUTO [Vanguard/Rearguard Circles]: When its attack hits, Countercharge 1, and 1 of your units gets Power +6000 until end of turn.

Phantom Black (V-EB01/032 R)
  • AUTO [Rearguard Circle]: When it boosts, [Cost: Discard 1 card from hand] this unit gets Power +6000 until the end of that battle, and your opponent cannot call normal units from hand to Guardian Circle.

Tachikaze Commons

Heavy Artillery Dragon, Sharangastego (V-EB01/034 C)
  • ACT [Vanguard/Rearguard Circles]: [Cost: Counterblast 1, retire 1 of your other rearguards] All of your "Heavy Artillery Dragon, Sharangastego" and "Sharp Blade Dragon, Refilstego" on your Vanguard and Rearguard Circles get Power +10000 until end of turn.
Savage Raider (V-EB01/035 C)
  • AUTO [Rearguard Circle]: When placed from your hand, place 1 card from the top of your down face-down as Equip Gauge for 1 of your rearguards. 
  • AUTO [Rearguard Circle]: When it attacks a vanguard, you may move any number of Equip  Gauge from 1 of your units to 1 of your rearguards. 
Sharp Blade Dragon, Refilstego (V-EB01/036 C)
  • ACT [Vanguard/Rearguard Circles]: [Cost: Counterblast 1, retire 1 of your other rearguards] All of your "Heavy Artillery Dragon, Sharangastego" and "Sharp Blade Dragon, Refilstego" on your Vanguard and Rearguard Circles get Power +10000 until end of turn.
Assist Pteryx (V-EB01/037 C)

Spike Brothers Commons

Front Line Commander, Sigiswald (V-EB01/045 C)
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul, put 1 card from your drop zone on the bottom of your deck] Draw 1 card, and Countercharge 1.

Satanic Middle Guard (V-EB01/047 C)
  • CONT [Guardian Circle]: During the battle your grade 3 is attacked, this unit gets Shield +10000.
White Tight End (V-EB01/048 C)
  • AUTO [Rearguard Circle]: When it attacks, if the number of your rearguards is 4 or greater, this unit gets Power +10000 until the end of that battle.
Funky Bazooka (V-EB01/049 C)
  • AUTO [Rearguard Circle]: When your other rearguard is placed in the same column as this unit, this unit gets Power +5000 until end of turn.
Megacolony Commons
Nasty Smog (V-EB01/057 C)
  • CONT [Rearguard Circle]: All of your opponent's units on the same column as this unit cannot intercept. 
  • CONT [Rearguard Circle]: During your opponent's stand phase, all of your opponent's units in the back row of the same column as this unit cannot Stand.
Burner Ant (V-EB01/058 C)
  • ACT [Rearguard Circle]: [Cost: Rest this unit] Choose 1 of your opponent's rearguards in the same column as this unit, and move it to one of your opponent's empty Rearguard Circles. 
  • ACT [Rearguard Circle]: [Cost: Discard 1 card from your hand] Stand this unit, and it gets Power +5000 until end of turn.
Karma Queen (V-EB01/059 C)
  • AUTO [Rearguard Circle]: When placed, [Cost: Rest this unit] choose 1 of your other rearguards, and it gets Power +10000. If you chose a rearguard, at the end of that turn, put that unit into your soul, and Countercharge 1.
Jocular Cicada (V-EB01/061 C)
  • CONT: When this unit is called to Rearguard Circle, call it as Rest. 
  • AUTO [Rearguard Circle]: When it attacks, during that battle, this unit's Power is multiplied by 3, and at the end of that battle retire this unit. (Power received from boost is included.)