Showing posts with label tachikaze. Show all posts
Showing posts with label tachikaze. Show all posts

Tuesday, June 26, 2018

Weekly Bites reveals: Ravenous Dragon Megarex, Foo Fighter appearing in episode 12 of anime series

Ravenous Dragon, Megarex
AUTO [Vanguard/Rearguard Circles]: When it attacks, [Cost: Retire 1 of your other rearguards] draw 1 card. If this unit is on Rearguard Circle, you may further [Cost: Counterblast 1] and put the top card of your deck into this unit's Equip Gauge, and this unit gets Power +5000 for each card in this unit's Equip Gauge until the end of that battle.
This is Tachikaze's final Triple Rare out of V-Extra Booster 01.

Doctor O nearly decked himself on-stream, with only 3 cards remaining after repeatedly using Gigarex.

The Super Vanguard Rares of V-Extra Booster 01: The Destructive Roar: Maching Spark Hercules, Ravenous Dragon Gigarex, and General Siefried. The set's unique Gift Markers will also feature these units, rather than anime characters.

 The Origin Rares of the set are Machining Stag Beetle, Juggernaut Maximum, and Tyrant Deathrex.

Official Cardfight!! Vanguard goods based on six character illustrations featuring Sendou Aichi, Kai Toshiki, Suzugamori Ren, Katsuragi Kamui and Souryuu Leon, Tokura Misaki, and Narumi Asaka will be available at from August 10th to 12th at Comic Market 94 in Tokyo Big Site.

Team Foo Fighter will making its season debut in episode 12 of the 2018 Cardfight!! Vanguard series, airing July 21st.

Image 9: "Kai, defeated!!"
The third round of the shop showdown is the aloof fighter Kai Toshiki against the emperor of the TCG world Mitsusada Kenji. A burning hot fight unfolds between these two incredibly skilled fighters, tearing each other to pieces!!

Note: This next episode preview spoils the results of the ongoing Team Q4 vs Team NwO matches.

Image 11: "A Man's Battle"
The decisive battle of the shop competition is between Katsuragi Kamui and Daimonji Gouki. Thinking only of surpassing Gouki, Kamui recalls something Gouki once told him.

Sunday, June 24, 2018

Today's Card Analysis: Ravenous Dragon Gigarex and Fierce Claw Dragon Laceraterex

 
The Japanese Cards of the Day for June 25th, 2018, are Tachikaze's VR and an R from V-Extra Booster 01: The Destructive Roar, Ravenous Dragon Gigarex and Fierce Claw Dragon Laceraterex.
Ravenous Dragon, Gigarex
AUTO [Vanguard Circle]: When it attacks, put up to 1 card from the top of your deck face-down as an Equip Gauge on each of your rearguards. This unit gets Power +5000 for each of your rearguards until the end of that battle.
ACT [Vanguard Circle]: [Discard 5 Equip Gauges] 3 of your front row rearguards get Power +5000 until end of turn, and if the number of cards in your opponent's damage zone is 4 or less, deal 1 damage to their vanguard.
Gigarex, at one time the inarguable worst Triple Rare in the original game, has been upgraded into an incredible boss card that acts both as an engine for their Equip Gauge-based draw skills and a means of pushing the opponent to higher damage thresholds. In combination with Sonic Noa or Savage Raider you can load a Blightops with 2 Equip Gauges using Gigarex, then retire Blightops via Noa, a rearguard Deathrex, or Refilstego, to add those 2 Equip Gauges to hand and score a +1 to +2 in card advantage depending on which unit you retire Blightops with.

While Gigarex's first skill is a setup ability, his second skill is a devastating finisher that deals direct damage to the opponent by removing your rearguards' Equip Gauges as a cost. Note that this skill isn't once-per-turn, so if you have 10 Equip Gauges in play you can deal 2 damage to the opponent and give +10k to the front row rearguards, though that's extremely hard to pull off. However, because the card does not negate the effects of the triggers damage checked in this way, the skill can backfire on you by giving the opponent more power than you gain through using it should they damage check a trigger. (Bearing in mind that triggers are +10k now and Gigarex only gives +5k.) Also note that Gigarex is designed to synergize with the additional Accel Circles as much as possible by buffing them with his second skill rather than focusing on his normal rearguard circles, and his first skill allows him to power up based on having additional Accels in play.

Fierce Claw Dragon, Laceraterex
AUTO [Rearguard Circle]: When placed from hand, you may put the top 1 card of your deck face-down as this unit's Equip Gauge.
AUTO: When retired from Rearguard Circle, [Cost: Soulblast 1] put up to 1 card from this unit's Equip Gauge into your hand.
Meanwhile Laceraterex is akin to Blightops and Raider condensed into a single grade 1, though each skill is less powerful as a result. Because you can only add a single Gauge to hand by retiring Laceraterex, he's effectively a one-for-one trade in most circumstances. Sonic Noa is the only card that can plus off of Laceraterex currently, due to itself being a one-for-one retire-draw, and with much of the Tachikaze deck known to us we probably shouldn't hope for too much more in the department of draw skills. At present there's one Triple Rare, two Single Rares, and several Common slots of the set still unfilled.

The previous Japanese Card of the Day was Spike Bouncer.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Thursday, June 21, 2018

Today's Card Analysis: Winged Dragon, Skyptero

The Japanese Card of the Dayfor June 21st, 2018, is a Tachikaze Single Rare from V-Extra Booster 01: The Destructive Roar, Winged Dragon Skyptero.
AUTO: When this unit is retired from Rearguard Circle during your turn, [Cost: Counterblast 1] return this unit to your hand.
A remake of BT02: Onslaught of Dragon Souls' Skyptero, the skill is almost an exact replica of the original but with an important caveat--"during your turn." The original Skyptero could be used to foil retire skills that targeted it, while the new incarnation is strictly intended for synergy with retire costs like Tyrant Deathrex's. Given that this version of Skyptero has average base power rather than being below the margin, it's a welcome exchange.

While Skyptero allows for retire costs to be offset into neutral exchanges, the card also allows Tachikaze to be noncommital with its rearguard placement. You can call Skyptero to an Accel circle for a base 18 swing, retire it with Deathrex and then return it to hand, freeing the circle for a more powerful attacker later like Sharangastego. This flexibility is natural to Tachikaze, and by returning Skyptero to hand allows you to guard with him during the opponent's turn just as the clan did with the Skyptero and Dragon Egg of seven years' past.

The previous Japanese Card of the Day was Cheer Girl, Franny.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Wednesday, June 13, 2018

Today's Card Analysis: Attempt Mammoth

The Japanese Card of the Day for June 13th, 2019, is a Tachikaze Single Rare from V-Extra Booster 01: The Destructive Roar, Attempt Mammoth.
CONT [Rearguard Circle]: During the battle it attacks, when your opponent would call guardians, if they do not call 2 or more guardians, they cannot call.
AUTO [Rearguard Circle]: At the end of the battle it attacks, discard 1 card from this unit's Equip Gauge. If you cannot discard, retire this unit.
Mammoth is a powerful attacker with a similar skill to Battledore Fighter over in Nova Grappler. Unlike Battledore, Attempt Mammoth is costless when using its effect, automatically requiring the opponent to waste guardians even against low-power attacks or otherwise force them to take damage. The trade-off to this is that Mammoth needs a constant supply of Equip Gauge to function, only available thus far through Sonic Noa's on-boost skill and Savage Raider's on-place. That limits your freedom to use Attempt on an Accel circle, where its skill would do the most harm to the opponent's hand.

It's within reason to assume we'll see some kind of future means of attaching Equip Gauge to make the card less troublesome to play; in the meantime it seems the intended use is to poke the opponent early until you reach the point in the game when Mammoth's final Gauge has been exhausted, whereafter it becomes the perfect sacrifice target for Deathrex or another boss card, freeing up Mammoth's circle for calling out endgame attackers next turn.

The previous Japanese Card of the Day was White Tight End.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Tuesday, June 12, 2018

Weekly Bites reveals: New Vanguard manga "Vanguard Frontier" starting in Monthly Bushiroad magazine

In addition to the new MiniVan Hi!! manga by Quily, this month's issue of Monthly Bushiroad magazine will include a new original manga series called Vanguard Frontier, illustrated by new up-and-coming artist Pinko. It comprises more than 40 pages.


This month's smartphone wallpaper, given out for completing the issue's survey.

 This issue includes a four-page special on the characters' decks from the ongoing anime series.

It also contains spreads on Tachikaze, Spike Brothers, and Megacolony from V-Extra Booster 01: The Destructive Roar.

Friday, June 8, 2018

Today's Card Analysis: Archbird, Cheer Girl Marilyn, and Paralyze Madonna

The Japanese Cards of the Day for June 8th, 2018, are the three Double Rare perfect guards from V-Extra Booster 01: The Destructive Roar, Tachikaze's Archbird, Spike Brothers' Cheer Girl Marilyn, and Megacolony's Paralyze Madonna.
CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel")
AUTO [Guardian Circle]: When placed, [Cost: Discard 1 card from your hand], and one of your units cannot be hit until the end of that battle.
These four cards are their clans' respective versions of Flash Shield Iseult, Wyvern Guard Barri, Miss Mist, and Twin Blader. Their set numbers more or less confirm what was speculated from the moment the set was announced; each clan will be receiving three Double Rares, with the two spaces between each perfect guard being the slots for their clan's remaining RRs. Of these we already know that Blightops and Sonic Noa are the other two RRs for Tachikaze, thus the clan has no RRs left in the set, while Spike Brothers and Megacolony each have two slots left to fill.

It bears repeating that while each clan will likely receive a grade 1 perfect guard as a Single Rare counterpart to the likes of Ruote Magus and Hate Reflector, Draw Trigger perfects are inherently superior for Standard format for how they free up grade 1 space by combining mandatory trigger slots with mandatory Sentinel slots. The only reasons not to run them are either for budget reasons or to run alternate trigger lineups, and the only clan likely to have alternate lineups at this time is Tachikaze with its Front Triggers. Spike Brothers and Megacolony are more likely to be put in the same position as Royal Paladin and Oracle Think Tank, locked into a minimum of 4 Draw and maximum of 8 Crit.

The previous Japanese Card of the Day was Jocular Cicada.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll. 

Wednesday, June 6, 2018

Today's Card Analysis: Savage Raider

The Japanese Card of the Day for June 6th, 2018, is a Tachikaze Common from V-Extra Booster 01: The Destructive Roar that supports the new Armament Gauge mechanic introduced yesterday.
AUTO [Rearguard Circle]: When placed from your hand, place 1 card from the top of your down face-down as Armament Gauge for 1 of your rearguards.
AUTO [Rearguard Circle]: When it attacks a vanguard, you may move any number of Armament Gauge from 1 of your units to 1 of your rearguards.
Savage's second skill allows the rearrangement of any amount of Armament Gauge cards from any unit to any other rearguard every turn, so that Gauges placed on irrelevant units in the early game with Sonic Noa can be transplanted to cards with on-retire uses of the Armament Gauge like Blightops. The end goal of these plays is to manipulate the Gauge mechanic to come out at a net positive after retiring a unit, sacrificing one to draw two, and so forth. The only limitation is that it can't move Gauge between multiple units simultaneously, so you couldn't choose two rearguards to move Gauge from onto a third rearguard.

His first skill confirms that Tachikaze can amass Gauge outside of on-boost skills, which is important because it means the clan can take full advantage of the extra front row rearguard circles it gains through the Accel Gift to rack up multiple Gauge in one turn via on-call effects. If building Armament Gauge had been restricted to on-boost skills as it appeared yesterday, then Tachikaze's Accel circles wouldn't be able to contribute to resource development. Being able to gain gauge on-call allows for rapid allocation of resources and a form of resource development independent of game flow, restricted only by the cards available on a particular turn.

This has particular implications for the tempo of Tachikaze's Gauge mechanics. Because Gauge can be freely rearranged later on in the fight, from the moment the clan has the ability to build Gauge it should be doing so. At the moment opportunities to build Gauge are very limited, with Noa and Raider being the only cards we've seen, but this is inevitably going to change as we get more Destructive Roar reveals. Even after options expand however, it remains important to maximize the amount of Gauge built up as early as possible in order to place that gauge onto retire targets and set up Deathrex's final turn. The deck wants to hit a particular curve of development, one that will become more apparent as more cards are revealed. At the moment, it's easy to see Savage Raider being a staple alongside Blightops and Noa.

The previous Japanese Card of the Day was Platoon Commander Butterfly Officer.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll. 

Tuesday, June 5, 2018

Weekly Bites reveals: Tachikaze's unique mechanic "Armament Gauge," Sonic Noa, Blightops & Deathrex

The Tachikaze clan in V-Extra Booster 01: The Destructive Roar has a new ability called "Armament Gauge." (武装ゲージ Busou Geeji)

When the Armament Gauge ability is used, the top card of the deck is placed face-down beneath the unit with the ability. It's similar to soul, but for rearguards. (But it cannot be used to pay soulblasts.) If a rearguard with Armament Gauge is retired, after all effects are resolved, the cards in the Armament Gauge go to the drop zone.

Sonic Noa
AUTO [Rearguard Circle]: When it boosts a rearguard, place the top card of your deck face-down as the boosted unit's Armament Gauge.
AUTO [Vanguard/Rearguard Circles]: When its attack or an attack it boosts hits a vanguard, [Cost: Retire 1 of your other rearguards] draw 1 card.

Sonic Noa is a Double Rare in V-EB01, V-EB01/011 RR.

Assault Dragon, Blightops 
AUTO: When it is retired from Rearguard Circle, [Cost: Counterblast 1] put up to 2 cards from this unit's Armament Gauge into your hand.

Blightops is a Double Rare, V-EB01/010 RR.

Tyrant, Deathrex
Imaginary Gift: Accel
AUTO [Vanguard/Rearguard Circles]: When it attacks a vanguard, [Cost: Soulblast 1, retire 1 of your other rearguards] choose 1 of your opponent's rearguards in the front row, retire it, and for every card in the Armament Gauge of the unit retired for this cost, this unit gets Power +10000 until the end of that battle.

Deathrex is Tachikaze's first Triple Rare of the set, V-EB01/004 RRR.

In this example, Blightops already has 2 cards in its Armament Gauge from being boosted by Sonic Noa previously.

Blightops attacks, and Sonic Noa's skill places another card face-down from the top of the deck into Blightops' Armament Gauge.

Deathrex attacks, soulblasts 1 and retires Blightops' for its cost, and gains +30000 power because there are 3 cards in Blightops' Armament Gauge.

Blightops' skill meets its check timing, and by paying counterblast 1, 2 of the cards in its Armament Gauge are added to hand. The rest go to the drop zone.

Sunday, June 3, 2018

Today's Card Analysis: Heavy Artillery Dragon Sharangastego and Sharp Blade Dragon Refilstego

 
The first Japanese Cards of the Day of June are two Commons from V-Extra Booster 01: The Destructive Roar, the grade 3 Heavy Artillery Dragon Sharangastego and the grade 2 Sharp Blade Dragon Refilstego. Sharangastego is named after Sharanga, the bow used by the god of preservation Vishnu to duel the god of destruction Shiva in Hindui lore, while Refilstego is named after Refil, an alternate name for the sword Ridill used by the blacksmith Reginn to cut out the heart of the dragon Fafnir in Norse myth. (The "f" is pronounced with a "v" sound.) Fittingly, these two Dinodragons are long-distance and close-quarters fighters, though they each possess the same skill to complement one another.
ACT [Vanguard/Rearguard Circles]: [Cost: Counterblast 1, retire 1 of your other rearguards] All of your "Heavy Artillery Dragon, Sharangastego" and "Sharp Blade Dragon, Refilstego" on your Vanguard and Rearguard Circles get Power +10000 until end of turn.
Although Sharanga lacks the Accel Gift and Refil is a base 8000, their skills make them two of the most powerful rearguards possible. Accel circles give Tachikaze access to more than the normal two front row rearguard circles, and in a given game you're likely to have as many as five front row units by the end of it. Being able to simultaneously pump up two to three of those at once is powerful, and what's more is that these skills are not once per turn, so if the opponent is at 5 damage and you have cards to spare you can use these skills up to 5 times to give +50000 to each of those units. Assuming no perfect guards, that's a 62k unboosted attack from Sharanga demanding 50k guard from Force grade 3s and 55k from Accel and Protect bosses--three to five guardians each depending on how many Heal and Critical Triggers they have to guard with. (Just don't try it versus Protect decks.)

This does bring up an important point regarding clans that use retiring as a cost: unlike other clans, Tachikaze, Shadow Paladin, and Great Nature each have the ability to give up a long-term booster in order to gain short-term power. In order for this to be a worthwhile play, the unit sacrificed has to contribute less power on that turn than what you would gain through the retire skill. So killing an 11k booster on par with Lion Mane Stallion or Aermo would be a total waste, while a vanilla Draw would be the perfect target.

The previous Japanese Card of the Day was Machining Mantis.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Monday, May 28, 2018

"Winged Dragon, Beamptero" coming in Monthly Bushiroad

The official Monthly Bushiroad magazine Twitter account tweeted a sample image of the upcoming promo card for the issue out June 8th, the Tachikaze unit Winged Dragon Beamptero.
AUTO: When it's retired from Rearguard Circle during your turn, 3 of your units get Power +3000 until end of turn.
The card is a remake of the grade 1 unit of the same name from Booster Set 8: Blue Storm Armada, first printed back in 2012. That incarnation of Beamptero could only power up a single unit when it was retired during the battle phase, while this Beamptero can power up three times as many at any point during your turn. Of note is that the unit does not require itself to be retired by card effects, so simply calling over it normally will resolve Beamptero's skill.

Today's Card Analysis: Assist Pteryx

The Japanese Card of the Day for May 29th, 2018, is the first Tachikaze unit of the Standard format and a Common from V-Extra Booster 01: The Destructive Roar, Assist Pteryx.

Assist Pteryx is a clone of the Nova Grappler unit Death Army Guy. Like all vanillas in the Standard format, Pteryx's stats are determined by the Gift their clan possesses. Force clans like Spike Brothers have grade 1 vanillas with 8000 power and 10000 shield, Protect clans like Megacolony have vanillas with 7000 power and 15000 shield, and Accel clans like Tachikaze have vanillas with 9000 power and no shield. This helps makes their 9k base grade 2s reach the 18 threshold, which is the minimum number required to force a 10k or more shield from a base 13k grade 3. It can also function as a strong defensive opening ride that forces all other unboosted grade 1s to hit a trigger if they're to hit at all; the only exceptions being Damanance Dragon and Gabiya.

Of note is that Pteryx's card number is V-EB01/037, putting it before Funky Bazooka and Karma Queen and solidifying the set order as Tachikaze > Spike Brothers > Megacolony. This is the same set order used for these clans since their debut in BT01 seven years ago, and it means we know the set numbers of their respective Vanguard Rares. (Presumably Gigarex, Siefried, and Spark Hercules.) It also means Tachikaze is set for no more than 12 Commons (034~046) as the Rares begin just two slots above Pteryx and to have any more than that would keep Spike Brothers from having any grade 3 Commons.

Taking into account Trial Deck support for Royal Paladin and Kagerо̄, that's fewer Commons than any other clan in Standard--Oracles had 14 and Novas 15 in V-BT01. That's just the price of being in an Extra Booster with only 33 Common slots; the most realistic assessment is that each clan in V-EB01 will get 11 Commons each, evenly dividing the space between the three so that no clan gets more or less support than others. Following that logic, each clan would have 2 RRRs, 3 RRs, and 5 Rs.

The previous Japanese Card of the Day was Phantom Black.

V-Extra Booster 01: The Destructive Roar will launch in Japan June 29th, 2018, and August 2nd for the English-speaking world. The accompanying new anime series, codenamed "Origin," began airing May 5th, with an English-subtitled simulcast on both YouTube and Crunchyroll.

Thursday, May 10, 2018

Extra Booster 1's English release date moved, again

The official Cardfight!! Vanguard English portal  updated its page on V-Extra Booster 01: The Destructive Roar with a different release date from what was announced back in mid April. This time, the change is much less dramatic; while previously the set was moved from an unassigned date in July to August 3rd, the new date has moved the set one day back to August 2nd. This is reflected in the new promotional images for the set, and distributors have been sent corrected information, though not all of them have updated to reflect it. The prerelease dates for Sneak Peak events remain unchanged, and the new series information page on the official website still lists EB01 as coming out in July.

The new release date puts EB01 on a Friday, which is traditionally when Bushiroad launches new sets in English. Every English-language main booster set since BT08: Blue Storm Armada, every extra booster since EB04: Infinite Phantom Legion, and every Trial Deck since TD10: Purgatory Revenger has launched on a Friday. Bushiroad's exact reasoning is unclear, but putting release dates on a Saturday could potentially affect shops that hold their weekly tournaments that day. Doing product launches on a Friday gives cardfighters additional time to get their decks together, and draws in customers on one more day of the week.

The Destructive Roar features support for the Spike Brothers, Tachikaze, and Megacolony clans, and will contain everything necessary to build those decks. It will launch in Japan June 29th, 2018.

Saturday, April 14, 2018

EB01: The Destructive Roar moved to August for English format, Sneak Peak dates

April 14th, 2018. Distributors are reporting the official English release date for the first Extra Booster of the Standard format, V-EB01: The Destructive Roar, will be August 3rd, 2018. Moreover, the set's prerelease "Sneak Peek" event will be held from July 27th to 29th. The accompanying prerelase kit sent out to shops will include two rubber playmats, 39 booster packs for use at the event, and 9 promotional cards to be distributed to participating cardfighters.

Each case of 24 booster boxes of the set will include reprints of the Premium/G format strides Overwhelm, Dirty Picaro, and Gluttony Dogma, which will not be usable in Standard format. Furthermore, each booster box will include one of three randomly-inserted illustrated Gift Markers, one for Protect, one for Accel, and one for Force. The manufacturer's recommended retail price for individual booster boxes is $71.88, almost $40 above what Japanese players pay for their own boxes at the current exchange rates.

Previously Bushiroad had scheduled The Destructive Roar for a July release in the English format, but with the set now officially hitting in early August that leaves July without a new product release. Potentially, this could have a cascading effect that pushes Extra Booster 02 into September and Booster Pack 02 into October, but the company has yet to issue an official statement. Currently no hard release dates for any product beyond EB01 exist for any region.

Of note is that since 2014 the Cardfight!! Vanguard World Championships have begun in August, so cardfighters looking to play any of the three clans out of EB01 or EB02 may be faced with very little time to prepare before regional qualifiers start up.

Thursday, April 5, 2018

V-EB01: The Destructive Roar card listing

Their roar will destroy the world!
To be updated as new cards are revealed.

Release dates: 06/29/18 (JPN) 08/03/18 (ENG)
MSRP: 300 yen per pack, 3600 yen per box (JPN)
Sneak Peak prerelease date: 07/27/18~07/29/18 (ENG)
The set's tagline is "Their roar will destroy the world!"

Contains cards for Spike Brothers, Tachikaze, and Megacolony. You can build a complete deck for each clan in the set, including First Vanguards and Trigger Units.

Contains 66 types of cards; 3 Vanguard Rare, 6 Triple Rare, 9 Double Rare, 15 Single Rare, and 33 Commons. Further features 3 Special Vanguard Rare and 3 Origin Rares. Each pack contains 7 cards, 2 cards in every pack are Single Rare or higher. 1 display box contains 12 packs.

Each case contains case toppers of Poison Sickle Mutant Deity Overwhelm, Great Villain Dirty Picaro, and Absolute Ruler Gluttony Dogma. These cannot be used in Standard format.

General Seifried (V-EB01/00?)
  • Imaginary Gift: Force
  • Illustrated by HMK84

Ravenous Dragon, Gigarex (V-EB01/00?)
  • Imaginary Gift: Accel
  • Illustrated by DaisukeIzuka

Machining Spark Hercules (V-EB01/00?)
  • Imaginary Gift: Protect
  • Illustrated by ToMo

Machining Stag Beetle (V-EB01/00?)
  • Illustrated by Tanimeso
Tachikaze Triple Rares

Tyrant, Deathrex (V-EB01/004 RRR)
  • Imaginary Gift: Accel
  • AUTO [Vanguard/Rearguard Circles]: When it attacks a vanguard, [Cost: Soulblast 1, retire 1 of your other rearguards] choose 1 of your opponent's rearguards in the front row, retire it, and for every card in the Equip Gauge of the unit retired for this cost, this unit gets Power +10000 until the end of that battle.
Spike Brothers Triple Rares

Juggernaut Maximum (V-EB01/006 RRR)
  • AUTO [Vanguard/Rearguard Circles: When placed, this unit gets Power +10000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul] Search your deck for up to 1 "Juggernaut Maximum", call it to a Rearguard Circle, and shuffle your deck.
  • Imaginary Gift: Force
Megacolony Triple Rares

Machining Mantis (V-EB01/009 RRR)
  • AUTO [Vanguard/Rearguard Circles]: When placed, [Cost: Counterblast 1] look at 6 cards from the top of your deck, reveal up to 1 grade 3 from among them and add it to your hand, shuffle your deck, and this unit gets Power +6000 until end of turn.
Tachikaze Double Rares

Assault Dragon, Blightops (V-EB01/010 RR)
  • AUTO: When it is retired from Rearguard Circle, [Cost: Counterblast 1] put up to 2 cards from this unit's Equip Gauge into your hand.
Sonic Noa (V-EB01/011 RR)
  •  AUTO [Rearguard Circle]: When it boosts a rearguard, place the top card of your deck face-down as the boosted unit's Equip Gauge. 
  • AUTO [Vanguard/Rearguard Circles]: When its attack or an attack it boosts hits a vanguard, [Cost: Retire 1 of your other rearguards] draw 1 card.
Archbird (V-EB01/012 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Spike Brothers Double Rares

Cheer Girl, Marilyn (V-EB01/015 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Megacolony Double Rares

Machining Mantis (V-EB01/017 RR)
  •  AUTO [Vanguard/Rearguard Circle]: When its attack or an attack it boosts hits a vanguard, look at 6 cards from the top of your deck, reveal up to 1 grade 3 from among them and add it to your hand, and shuffle your deck. If you added a card to your hand, and if this unit is on Rearguard Circle, put this unit into your soul.
Paralyze Madonna (V-EB01/018 RR)
  • CONT: Sentinel (You may only have up to 4 cards in your deck with "Sentinel") 
  • AUTO [Guardian Circle]: When placed, [Cost: discard a card from your hand], and one of your units cannot be hit until end of that battle.
Spike Brothers Rares

High Speed, Brakki (V-EB01/025 R)
  • AUTO [Rearguard Circle]: When placed, this unit gets Power +10000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase [Cost: Put this unit into your soul] search your deck for up to 1 "Highspeed Brakki" call it to Rearguard Circle, and shuffle your deck.
Wonder Boy (V-EB01/027 R)
  • AUTO [Rearguard Circle]: When placed, [Cost: Put 1 card other than a grade 1 from your drop zone to the bottom of your deck] This unit gets Power +5000 until end of turn. 
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul, search your deck for up to 1 "Wonder Boy" call it to a Rearguard Circle, and shuffle your deck.

Megacolony Rares

Bloody Hercules (V-EB01/030 R)
  • AUTO [Rearguard Circle]: When placed, [Cost: Soulblast 1] this unit gets Power +6000 until end of turn. 
  • AUTO [Vanguard/Rearguard Circles]: When its attack hits, Countercharge 1, and 1 of your units gets Power +6000 until end of turn.

Phantom Black (V-EB01/032 R)
  • AUTO [Rearguard Circle]: When it boosts, [Cost: Discard 1 card from hand] this unit gets Power +6000 until the end of that battle, and your opponent cannot call normal units from hand to Guardian Circle.

Tachikaze Commons

Heavy Artillery Dragon, Sharangastego (V-EB01/034 C)
  • ACT [Vanguard/Rearguard Circles]: [Cost: Counterblast 1, retire 1 of your other rearguards] All of your "Heavy Artillery Dragon, Sharangastego" and "Sharp Blade Dragon, Refilstego" on your Vanguard and Rearguard Circles get Power +10000 until end of turn.
Savage Raider (V-EB01/035 C)
  • AUTO [Rearguard Circle]: When placed from your hand, place 1 card from the top of your down face-down as Equip Gauge for 1 of your rearguards. 
  • AUTO [Rearguard Circle]: When it attacks a vanguard, you may move any number of Equip  Gauge from 1 of your units to 1 of your rearguards. 
Sharp Blade Dragon, Refilstego (V-EB01/036 C)
  • ACT [Vanguard/Rearguard Circles]: [Cost: Counterblast 1, retire 1 of your other rearguards] All of your "Heavy Artillery Dragon, Sharangastego" and "Sharp Blade Dragon, Refilstego" on your Vanguard and Rearguard Circles get Power +10000 until end of turn.
Assist Pteryx (V-EB01/037 C)

Spike Brothers Commons

Front Line Commander, Sigiswald (V-EB01/045 C)
  • AUTO [Rearguard Circle]: At the beginning of your main phase, [Cost: Put this unit into your soul, put 1 card from your drop zone on the bottom of your deck] Draw 1 card, and Countercharge 1.

Satanic Middle Guard (V-EB01/047 C)
  • CONT [Guardian Circle]: During the battle your grade 3 is attacked, this unit gets Shield +10000.
White Tight End (V-EB01/048 C)
  • AUTO [Rearguard Circle]: When it attacks, if the number of your rearguards is 4 or greater, this unit gets Power +10000 until the end of that battle.
Funky Bazooka (V-EB01/049 C)
  • AUTO [Rearguard Circle]: When your other rearguard is placed in the same column as this unit, this unit gets Power +5000 until end of turn.
Megacolony Commons
Nasty Smog (V-EB01/057 C)
  • CONT [Rearguard Circle]: All of your opponent's units on the same column as this unit cannot intercept. 
  • CONT [Rearguard Circle]: During your opponent's stand phase, all of your opponent's units in the back row of the same column as this unit cannot Stand.
Burner Ant (V-EB01/058 C)
  • ACT [Rearguard Circle]: [Cost: Rest this unit] Choose 1 of your opponent's rearguards in the same column as this unit, and move it to one of your opponent's empty Rearguard Circles. 
  • ACT [Rearguard Circle]: [Cost: Discard 1 card from your hand] Stand this unit, and it gets Power +5000 until end of turn.
Karma Queen (V-EB01/059 C)
  • AUTO [Rearguard Circle]: When placed, [Cost: Rest this unit] choose 1 of your other rearguards, and it gets Power +10000. If you chose a rearguard, at the end of that turn, put that unit into your soul, and Countercharge 1.
Jocular Cicada (V-EB01/061 C)
  • CONT: When this unit is called to Rearguard Circle, call it as Rest. 
  • AUTO [Rearguard Circle]: When it attacks, during that battle, this unit's Power is multiplied by 3, and at the end of that battle retire this unit. (Power received from boost is included.)